- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,006 top 70%
- Wiped
- 5d 6h ago · 5 Oct, 12:14 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#16,006 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 192.240.251.128:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 12:14 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 457 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 445 on averageUnranked577/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 422 on averageUnranked591/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 409 on averageUnranked408/425
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 351 on averageUnranked420/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 322 on averageUnranked453/475
Briefing
quick answers, from the figures on this page01What is the rank position of Testcontainers Rust Server?
The rank for Testcontainers Rust Server is #16,006 on seven-day player hours, in the top 70% of ranked servers.
02What is the player count on Testcontainers Rust Server?
Offline: Testcontainers Rust Server last responded 5 days 6 hours ago. The average population for the last seven days is 0.
03Version of Rust on Testcontainers Rust Server: which one?
Rust network protocol 2634 and build 166652 on Linux is what Testcontainers Rust Server runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Testcontainers Rust Server: where?
For Testcontainers Rust Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 192.240.251.128:28015 is its address.
05Current online status and reliability of Testcontainers Rust Server: what is the data?
Right now Testcontainers Rust Server shows as offline; last seen 5 days 6 hours ago. Over the last 4 full days, 0 of 96 hours were online, or 0%. Its first appearance in Rust Server Now data was on 5 October 2026.
06How should you read the tags on Testcontainers Rust Server?
The server browser reads these tags from Testcontainers Rust Server: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Testcontainers Rust Server appear?
These Rust Server Now lists include Testcontainers Rust Server: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08Testcontainers Rust Server wipes on what schedule?
Testcontainers Rust Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 5 days 6 hours old.
09Map selection on Testcontainers Rust Server: what is it?
Procedural map: Testcontainers Rust Server uses one generated by the game.
10Which rules apply on Testcontainers Rust Server, and what settings?
You will not find a gather rate in the name Testcontainers Rust Server. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11What is the process to join Testcontainers Rust Server?
Press F1 in Rust and enter client.connect 192.240.251.128:28015, or click Launch Rust here to open Rust via Steam and join.