- Players now
- 1/500 0% full
- 7-day average
- 1 peak 1
- Rank
- #7,815 ▼ 823 this week
- World resets
- 20× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 500 on average | 0 | |
|---|---|---|
| Standing#7,815 on player hours | 66 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 823 places this week | 45 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Reset record
20 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 19:22 | 1 before | – |
| 4 Oct | Sun 19:13 | 1 before | – |
| 4 Oct | Sun 19:04 | 1 before | – |
| 4 Oct | Sun 18:54 | 1 before | – |
| 4 Oct | Sun 17:50 | 1 before | – |
| 4 Oct | Sun 16:41 | 1 before | – |
| 4 Oct | Sun 16:24 | 1 before | – |
| 4 Oct | Sun 15:15 | 1 before | – |
| 4 Oct | Sun 12:00 | 1 before | – |
| 4 Oct | Sun 11:36 | 1 before | – |
| 4 Oct | Sun 10:48 | 1 before | – |
| 4 Oct | Sun 08:31 | 1 before | – |
| 4 Oct | Sun 08:27 | 1 before | – |
| 4 Oct | Sun 08:22 | 1 before | – |
| 4 Oct | Sun 08:15 | 1 before | – |
| 4 Oct | Sun 08:04 | 1 before | – |
| 4 Oct | Sun 06:49 | 1 before | – |
| 4 Oct | Sun 06:31 | 1 before | – |
| 4 Oct | Sun 06:22 | 1 before | – |
| 4 Oct | Sun 06:07 | 1 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 192.154.104.162:28016
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp500 | Max players The server holds 500. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked54/100
- 2EU Hub 01EU · groups of 1000+ · 6 on averageUnranked31/3300
- 3RustServer_11418groups of 8+ · 2 on averageUnranked1/50
- 4My Untitled Rust Servergroups of 8+ · 2 on averageUnranked1/50
- 5La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked1/100
- 6Gridicated 1 Grid Servergroups of 8+ · 2 on averageUnranked16/50
Briefing
quick answers, from the figures on this page01Ranking of RPTEST among Rust servers: what is it?
In the top 34% of all ranked servers, RPTEST holds #7,815 for player hours over the last seven days.
02Current population on RPTEST: how busy is it?
RPTEST was last seen 6 days 2 hours ago and is offline at this moment. Its seven-day average is 1 players; the peak is 1.
03Version of Rust on RPTEST: which one?
Version for RPTEST: Rust network protocol 2634 and build 166652 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of RPTEST: where?
There is no region published by RPTEST. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 192.154.104.162:28016.
05Uptime and current status of RPTEST: what are they?
Currently offline: RPTEST; last seen 6 days 2 hours ago. It was up 20% of the time over the last 7 full days: 34 of 168 hours. 2 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on RPTEST?
The server browser reads these tags from RPTEST: gmrust (Game mode): Standard Rust survival is the game mode; mp500 (Max players): The server holds 500; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does RPTEST appear?
These Rust Server Now lists include RPTEST: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
08RPTEST wipes on what schedule?
Every few hours RPTEST starts a new world, which leaves no wipe schedule to track and no reset that qualifies as a wipe.
09Which rules apply on RPTEST, and what settings?
You will not find a gather rate in the name RPTEST. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
10Joining RPTEST: what are the steps?
In Rust, press F1 and run client.connect 192.154.104.162:28016; or use Launch Rust on this page to connect through Steam.