- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,420 not ranked yet
- Wiped
- 22d 12h ago · 18 Sep, 03:28 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,420 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 190.114.39.185:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 18 Sep 2026, 03:28 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs164530 | Build Build 164530. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 460 on averageUnranked586/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 450 on averageUnranked573/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 427 on averageUnranked616/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 415 on averageUnranked278/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 357 on averageUnranked441/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 324 on averageUnranked428/475
Briefing
quick answers, from the figures on this page01Where does Local_Test sit in the rankings?
In the top – of all ranked servers, Local_Test holds #15,420 for player hours over the last seven days.
02What is the player count on Local_Test?
Offline: Local_Test last responded 22 days 12 hours ago.
03The Rust version for Local_Test: what is it?
Version for Local_Test: Rust network protocol 2633 and build 164530 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Location of Local_Test: where?
For Local_Test, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 190.114.39.185:28015 is its address.
05Current online status and reliability of Local_Test: what is the data?
Currently offline: Local_Test; last seen 22 days 12 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 18 September 2026.
06What is the meaning of each tag on Local_Test?
The server browser reads these tags from Local_Test: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Local_Test appear?
These Rust Server Now lists include Local_Test: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Local_Test wipe?
Too few wipes are recorded for Local_Test to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 22 days 12 hours have passed since its current world began.
09The map for Local_Test: which one?
A procedural map, generated by the game, is in use on Local_Test.
10Which rules apply on Local_Test, and what settings?
No gather rate appears in the name Local_Test. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is not active.
11What is the process to join Local_Test?
To connect, open Rust, press F1, and enter client.connect 190.114.39.185:28015. You can also click Launch Rust here to open the game via Steam and join.