- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,838 ▼ 1252 this week
- Wiped
- 10d 14h ago · 30 Sep, 00:10 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,838 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,252 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 29 Sep | Tue 23:50 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 190.111.127.52:28115
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 30 Sep 2026, 00:10 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 462 on averageUnranked588/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 453 on averageUnranked602/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 430 on averageUnranked594/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked132/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 361 on averageUnranked401/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 325 on averageUnranked399/450
Briefing
quick answers, from the figures on this page01Ranking of PoCTest among Rust servers: what is it?
In the top 70% of all ranked servers, PoCTest holds #16,838 for player hours over the last seven days.
02Current population on PoCTest: how busy is it?
PoCTest was last seen 10 days 12 hours ago and is offline at this moment.
03Version of Rust on PoCTest: which one?
Rust network protocol 2633 and build 165217 on Windows is what PoCTest runs. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for PoCTest?
For PoCTest, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 190.111.127.52:28115.
05How reliable is PoCTest, and is it online?
Live status: PoCTest is down; last seen 10 days 12 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 29 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on PoCTest?
For the in-game browser, PoCTest declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does PoCTest appear?
The Rust Server Now lists that carry PoCTest are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does PoCTest wipe?
Too few wipes are recorded for PoCTest to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 10 days 14 hours.
09What happens on wipe day for PoCTest?
The average busiest point of its recent wipes was 0 players. The latest wipe saw its peak 0 hours in.
10Map selection on PoCTest: what is it?
Procedural map: PoCTest uses one generated by the game.
11Which rules apply on PoCTest, and what settings?
No gather rate appears in the name PoCTest. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
12To join PoCTest, what must you do?
In Rust, press F1 and run client.connect 190.111.127.52:28115; or use Launch Rust on this page to connect through Steam.