- Players now
- 0/? 0% full
- 7-day average
- 0 peak –
- Rank
- #15,997 top 71%
- Wiped
- 2d 15h ago · 8 Oct, 07:48 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,997 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 189.163.141.22:29715
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 07:48 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp0 | Max players Capacity: 0. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166586 | Build Game build: 166586. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 454 on averageUnranked449/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 439 on averageUnranked428/500
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 415 on averageUnranked348/475
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 402 on averageUnranked440/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 344 on averageUnranked249/370
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 320 on averageUnranked347/500
Briefing
quick answers, from the figures on this page01What is the rank position of D23 save interval test?
In the top 71% of all ranked servers, D23 save interval test holds #15,997 for player hours over the last seven days.
02How many players are on D23 save interval test right now?
Offline: D23 save interval test last responded 2 days 15 hours ago. The average population for the last seven days is 0.
03Version of Rust on D23 save interval test: which one?
Version for D23 save interval test: Rust network protocol 2634 and build 166586 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for D23 save interval test?
No region is published by D23 save interval test. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 189.163.141.22:29715.
05How reliable is D23 save interval test, and is it online?
Right now D23 save interval test shows as offline; last seen 2 days 15 hours ago. It stayed online for 0% of the last 1 full day. That is 0 out of 24 hours. Its first appearance in Rust Server Now data was on 8 October 2026.
06How should you read the tags on D23 save interval test?
The server browser reads these tags from D23 save interval test: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity: 0; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does D23 save interval test appear?
D23 save interval test appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08D23 save interval test wipes on what schedule?
D23 save interval test does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 2 days 15 hours have passed since its current world began.
09Map selection on D23 save interval test: what is it?
A procedural map, generated by the game, is in use on D23 save interval test.
10Which rules apply on D23 save interval test, and what settings?
The name D23 save interval test does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
11To join D23 save interval test, what must you do?
In Rust, press F1 and run client.connect 189.163.141.22:29715; or use Launch Rust on this page to connect through Steam.