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Offlinechecked 6d ago · scouted since 29 Sep 2026

mK PVE Dev Server

Modded carbon
Join server
Evaluation 22 Bronze #15,958 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,958
▼ 4126 this week
Wiped
10d 17h
ago · 29 Sep, 09:32 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime–Performance–Wipe hold–Momentum37
Population0 of 10 on average 0
Standing#15,958 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 4,126 places this week 37

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 29 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of mK PVE Dev Server
Map
Procedural Map
Size
3500
Seed
12345
Open on RustMaps
Address
188.40.110.20:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
29 Sep 2026, 09:32 UTC
Hostname
–
First seen
29 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Slot count: 10.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Game protocol 2633 - same version required to connect.
cs165217Build Game build: 165217.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.

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  5. 5
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Briefing

quick answers, from the figures on this page
Current Players
01Where does mK PVE Dev Server sit in the rankings?

The rank for mK PVE Dev Server is #15,958 on seven-day player hours, in the top 70% of ranked servers.

02What is the player count on mK PVE Dev Server?

Right now mK PVE Dev Server is not online; its last appearance was 6 days 12 hours ago. The average population for the last seven days is 0.

Server Info
03What Rust version is mK PVE Dev Server on?

Rust network protocol 2633 and build 165217 on Linux is what mK PVE Dev Server runs. To join, your game must share the protocol; Steam takes care of updating it.

04Where can you find mK PVE Dev Server physically?

For mK PVE Dev Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 188.40.110.20:28015.

05Uptime and current status of mK PVE Dev Server: what are they?

Currently offline: mK PVE Dev Server; last seen 6 days 12 hours ago. Over the last 7 full days, 15 of 168 hours were online, or 9%. 29 September 2026 is when Rust Server Now first saw it.

Lists & Tags
06How should you read the tags on mK PVE Dev Server?

For the in-game browser, mK PVE Dev Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Plugin framework: Carbon. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does mK PVE Dev Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include mK PVE Dev Server: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08mK PVE Dev Server wipes on what schedule?

Too few wipes are recorded for mK PVE Dev Server to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 10 days 17 hours.

Rules & Settings
09The map for mK PVE Dev Server: which one?

For mK PVE Dev Server, the map is procedural at size 3,500 with seed 12345, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

10The rules and settings of mK PVE Dev Server: what are they?

No gather rate appears in the name mK PVE Dev Server. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. The VAC anti-cheat from Valve is on.

Join Info
11To join mK PVE Dev Server, what must you do?

To connect, open Rust, press F1, and enter client.connect 188.40.110.20:28015. You can also click Launch Rust here to open the game via Steam and join.