- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #13,269 not ranked yet
- Wiped
- 21d 5h ago · 18 Sep, 22:14 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,269 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 188.29.95.77:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 18 Sep 2026, 22:14 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs164530 | Build Build 164530. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 474 on averageUnranked229/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked151/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 452 on averageUnranked193/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked444/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 378 on averageUnranked129/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked169/225
Briefing
quick answers, from the figures on this page01What is the rank position of Local No-EAC Server?
The rank for Local No-EAC Server is #13,269 on seven-day player hours, in the top – of ranked servers.
02What is the player count on Local No-EAC Server?
Local No-EAC Server was last seen 20 days 18 hours ago and is offline at this moment.
03What Rust version is Local No-EAC Server on?
Version for Local No-EAC Server: Rust network protocol 2633 and build 164530 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Local No-EAC Server physically?
No region is published by Local No-EAC Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 188.29.95.77:28015.
05Current online status and reliability of Local No-EAC Server: what is the data?
Live status: Local No-EAC Server is down; last seen 20 days 18 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 18 September 2026.
06What is the meaning of each tag on Local No-EAC Server?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set: that is the tag set Local No-EAC Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Local No-EAC Server appear?
Local No-EAC Server appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08Local No-EAC Server wipes on what schedule?
Local No-EAC Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 21 days 5 hours.
09The map for Local No-EAC Server: which one?
Procedural map: Local No-EAC Server uses one generated by the game.
10The rules and settings of Local No-EAC Server: what are they?
No gather rate appears in the name Local No-EAC Server. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is off.
11To join Local No-EAC Server, what must you do?
To connect, open Rust, press F1, and enter client.connect 188.29.95.77:28015. You can also click Launch Rust here to open the game via Steam and join.