Rust Server Now
121,947 playing Find a server
Offlinechecked 11d ago · scouted since 29 Sep 2026

LOCAL-TEST-DO-NOT-JOIN

Community
Join server
Evaluation 38 Bronze #16,917 on player hours
Players now
0/2
0% full
7-day average
0
peak –
Rank
#16,917
▼ 1445 this week
Wiped
11d 19h
ago · 29 Sep, 00:03 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing29Uptime–Performance–Wipe hold–Momentum46
Populationno average yet –
Standing#16,917 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 1,445 places this week 46

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
188.29.127.80:28215
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
29 Sep 2026, 00:03 UTC
Hostname
–
First seen
29 Sep 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp2Max players Capacity: 2.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Your game must run protocol 2633.
cs165217Build This server runs build 165217.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2
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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Briefing

quick answers, from the figures on this page
Player counts
01Where does LOCAL-TEST-DO-NOT-JOIN sit in the rankings?

In the top 71% of all ranked servers, LOCAL-TEST-DO-NOT-JOIN holds #16,917 for player hours over the last seven days.

02Current population on LOCAL-TEST-DO-NOT-JOIN: how busy is it?

Offline: LOCAL-TEST-DO-NOT-JOIN last responded 11 days 16 hours ago.

Server details
03What Rust version is LOCAL-TEST-DO-NOT-JOIN on?

The Rust build on LOCAL-TEST-DO-NOT-JOIN is network protocol 2633 and build 165217, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find LOCAL-TEST-DO-NOT-JOIN physically?

For LOCAL-TEST-DO-NOT-JOIN, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 188.29.127.80:28215 is its address.

05Uptime and current status of LOCAL-TEST-DO-NOT-JOIN: what are they?

Right now LOCAL-TEST-DO-NOT-JOIN shows as offline; last seen 11 days 16 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 29 September 2026 is when Rust Server Now first saw it.

Tags & Lists
06How should you read the tags on LOCAL-TEST-DO-NOT-JOIN?

For the in-game browser, LOCAL-TEST-DO-NOT-JOIN declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): Capacity: 2; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does LOCAL-TEST-DO-NOT-JOIN show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry LOCAL-TEST-DO-NOT-JOIN are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08On what timetable does LOCAL-TEST-DO-NOT-JOIN wipe?

Too few wipes are recorded for LOCAL-TEST-DO-NOT-JOIN to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 11 days 19 hours have passed since its current world began.

Settings & Rules
09The map for LOCAL-TEST-DO-NOT-JOIN: which one?

Procedural map: LOCAL-TEST-DO-NOT-JOIN uses one generated by the game.

10Which rules apply on LOCAL-TEST-DO-NOT-JOIN, and what settings?

The name LOCAL-TEST-DO-NOT-JOIN does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.

How to join
11What is the process to join LOCAL-TEST-DO-NOT-JOIN?

In Rust, press F1 and run client.connect 188.29.127.80:28215; or use Launch Rust on this page to connect through Steam.