Rust Server Now
57,578 playing Find a server
Offlinechecked 11d ago · scouted since 29 Sep 2026

LOCAL-TEST-DO-NOT-JOIN

Community
Join server
Evaluation 38 Bronze #16,882 on player hours
Players now
0/2
0% full
7-day average
0
peak –
Rank
#16,882
▼ 1410 this week
Wiped
11d 15h
ago · 29 Sep, 11:14 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing29Uptime–Performance–Wipe hold–Momentum46
Populationno average yet –
Standing#16,882 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 1,410 places this week 46

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
DateTimePeakLasted
29 Sep Tue 11:14 0 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
188.29.127.108:28215
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
29 Sep 2026, 11:14 UTC
Hostname
–
First seen
29 Sep 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp2Max players Capacity: 2.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Game protocol 2633 - same version required to connect.
cs165217Build Game build: 165217.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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  6. 6
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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of LOCAL-TEST-DO-NOT-JOIN among Rust servers: what is it?

The rank for LOCAL-TEST-DO-NOT-JOIN is #16,882 on seven-day player hours, in the top 71% of ranked servers.

02How many players are on LOCAL-TEST-DO-NOT-JOIN right now?

LOCAL-TEST-DO-NOT-JOIN was last seen 11 days 15 hours ago and is offline at this moment.

Server Info
03Version of Rust on LOCAL-TEST-DO-NOT-JOIN: which one?

Rust network protocol 2633 and build 165217 on Windows is what LOCAL-TEST-DO-NOT-JOIN runs. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for LOCAL-TEST-DO-NOT-JOIN?

There is no region published by LOCAL-TEST-DO-NOT-JOIN. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 188.29.127.108:28215 is its address.

05Current online status and reliability of LOCAL-TEST-DO-NOT-JOIN: what is the data?

Currently offline: LOCAL-TEST-DO-NOT-JOIN; last seen 11 days 15 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 29 September 2026.

Tags & Lists
06How should you read the tags on LOCAL-TEST-DO-NOT-JOIN?

The server browser reads these tags from LOCAL-TEST-DO-NOT-JOIN: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does LOCAL-TEST-DO-NOT-JOIN appear?

LOCAL-TEST-DO-NOT-JOIN appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08On what timetable does LOCAL-TEST-DO-NOT-JOIN wipe?

The record for LOCAL-TEST-DO-NOT-JOIN holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 11 days 15 hours old.

09What does LOCAL-TEST-DO-NOT-JOIN look like on wipe day?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

Server Rules
10The map for LOCAL-TEST-DO-NOT-JOIN: which one?

Procedural map: LOCAL-TEST-DO-NOT-JOIN uses one generated by the game.

11Which rules apply on LOCAL-TEST-DO-NOT-JOIN, and what settings?

The name LOCAL-TEST-DO-NOT-JOIN does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.

Joining Steps
12To join LOCAL-TEST-DO-NOT-JOIN, what must you do?

Press F1 in Rust and enter client.connect 188.29.127.108:28215, or click Launch Rust here to open Rust via Steam and join.