Rust Server Now
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Offlinechecked 8d ago · scouted since 13 Sep 2026

TEST

Community
Join server
Evaluation 30 Bronze #16,036 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#16,036
▼ 7118 this week
Wiped
8d 19h
ago · 1 Oct, 20:49 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing31Uptime–Performance–Wipe hold–Momentum28
Populationno average yet –
Standing#16,036 on player hours 31
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 7,118 places this week 28

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

11 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.3 days
between real wipes
on rhythm
38%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 20:49 0 running
1 Oct Thu 09:15 1 0.5 days
26 Sep Sat 08:30 1 5 days
25 Sep Fri 07:55 1 1 days
23 Sep Wed 20:24 1 1.5 days
22 Sep Tue 11:54 1 1.4 days
21 Sep Mon 05:54 1 1.2 days
20 Sep Sun 10:10 1 0.8 days
18 Sep Fri 01:21 1 2.4 days
14 Sep Mon 12:58 1 3.5 days
13 Sep Sun 23:55 1 0.5 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
188.191.42.1:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 20:49 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Capacity: 10.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Your game must run protocol 2633.
cs163207Build Game build: 163207.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of TEST among Rust servers: what is it?

The rank for TEST is #16,036 on seven-day player hours, in the top 69% of ranked servers.

02Current population on TEST: how busy is it?

Offline: TEST last responded 8 days 19 hours ago.

Server Info
03Version of Rust on TEST: which one?

The Rust build on TEST is network protocol 2633 and build 163207, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Where can you find TEST physically?

For TEST, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 188.191.42.1:28015.

05How reliable is TEST, and is it online?

Live status: TEST is down; last seen 8 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 13 September 2026.

Tags & Lists
06What is the meaning of each tag on TEST?

The server browser reads these tags from TEST: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does TEST appear?

The Rust Server Now lists that carry TEST are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08TEST wipes on what schedule?

Wipes on TEST happen irregularly, leaving no next wipe to forecast. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 19 hours.

09On wipe day, what changes for TEST?

1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Rules & Settings
10What map is running on TEST?

A procedural map, generated by the game, is in use on TEST.

11The rules and settings of TEST: what are they?

No gather rate appears in the name TEST. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.

Join Info
12Joining TEST: what are the steps?

To connect, open Rust, press F1, and enter client.connect 188.191.42.1:28015. You can also click Launch Rust here to open the game via Steam and join.