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Offlinechecked 11d ago · scouted since 24 Sep 2026

TRIAGED Staging Retest

Community
Join server
Evaluation 34 Bronze #15,399 on player hours
Players now
1/2
50% full
7-day average
0
peak –
Rank
#15,399
▼ 5442 this week
Wiped
15d 23h
ago · 24 Sep, 18:38 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing36Uptime–Performance–Wipe hold–Momentum32
Populationno average yet –
Standing#15,399 on player hours 36
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 5,442 places this week 32

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
24 Sep Thu 18:38 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep29 Sep1 Oct4 Oct6 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
188.190.43.8:28025
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
24 Sep 2026, 18:38 UTC
Hostname
–
First seen
24 Sep 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,gmrust,cs166142,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp2Max players Slot count: 2.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs166142Build Build 166142.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of TRIAGED Staging Retest among Rust servers: what is it?

The rank for TRIAGED Staging Retest is #15,399 on seven-day player hours, in the top 64% of ranked servers.

02How many players are on TRIAGED Staging Retest right now?

Offline: TRIAGED Staging Retest last responded 11 days 9 hours ago.

Server Info
03The Rust version for TRIAGED Staging Retest: what is it?

The Rust build on TRIAGED Staging Retest is network protocol 2634 and build 166142, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Where can you find TRIAGED Staging Retest physically?

For TRIAGED Staging Retest, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 188.190.43.8:28025 is its address.

05Uptime and current status of TRIAGED Staging Retest: what are they?

Currently offline: TRIAGED Staging Retest; last seen 11 days 9 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 24 September 2026.

Tags & Lists
06How should you read the tags on TRIAGED Staging Retest?

For the in-game browser, TRIAGED Staging Retest declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166142 (Build): Build 166142; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does TRIAGED Staging Retest show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry TRIAGED Staging Retest are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe Schedule
08On what timetable does TRIAGED Staging Retest wipe?

TRIAGED Staging Retest does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 15 days 23 hours.

09On wipe day, what changes for TRIAGED Staging Retest?

The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in.

Rules & Settings
10The map for TRIAGED Staging Retest: which one?

A procedural map, generated by the game, is in use on TRIAGED Staging Retest.

11Which rules apply on TRIAGED Staging Retest, and what settings?

No gather rate appears in the name TRIAGED Staging Retest. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.

How to join
12What is the process to join TRIAGED Staging Retest?

In Rust, press F1 and run client.connect 188.190.43.8:28025; or use Launch Rust on this page to connect through Steam.