- Players now
- 1/10 10% full
- 7-day average
- 1 peak 1
- Rank
- #12,216 top 54%
- Wiped
- 6d 11h ago · 4 Oct, 12:02 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 5 | |
|---|---|---|
| Standing#12,216 on player hours | 46 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 188.190.215.252:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 12:02 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 454 on averageUnranked354/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 437 on averageUnranked344/450
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 413 on averageUnranked303/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 400 on averageUnranked441/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 343 on averageUnranked199/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 319 on averageUnranked283/450
Briefing
quick answers, from the figures on this page01Ranking of My Test Server among Rust servers: what is it?
In the top 54% of all ranked servers, My Test Server holds #12,216 for player hours over the last seven days.
02What is the player count on My Test Server?
Offline: My Test Server last responded 6 days 8 hours ago. Averaging 1 players over seven days, it peaked at 1.
03Version of Rust on My Test Server: which one?
Version for My Test Server: Rust network protocol 2634 and build 166652 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of My Test Server: where?
For My Test Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 188.190.215.252:28015.
05How reliable is My Test Server, and is it online?
Currently offline: My Test Server; last seen 6 days 8 hours ago. It was up 0% of the time over the last 5 full days: 0 of 120 hours. 4 October 2026 is when Rust Server Now first saw it.
06The tags on My Test Server: what do they mean?
The server browser reads these tags from My Test Server: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does My Test Server appear?
These Rust Server Now lists include My Test Server: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08My Test Server wipes on what schedule?
Too few wipes are recorded for My Test Server to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 6 days 11 hours old.
09Map selection on My Test Server: what is it?
A procedural map, generated by the game, is in use on My Test Server.
10Which rules apply on My Test Server, and what settings?
No gather rate appears in the name My Test Server. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11To join My Test Server, what must you do?
In Rust, press F1 and run client.connect 188.190.215.252:28015; or use Launch Rust on this page to connect through Steam.