Rust Server Now
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Offlinechecked 14d ago · scouted since 13 Sep 2026

My Server Name

Community
Join server
Evaluation 52 Bronze #16,593 on player hours
Players now
0/500
0% full
7-day average
0
peak –
Rank
#16,593
▼ 7676 this week
Wiped
14d 4h
ago · 26 Sep, 09:16 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing29Uptime–Performance–Wipe hold100Momentum27
Populationno average yet –
Standing#16,593 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe hold100% of wipes kept half their crowd 100
Momentumdown 7,676 places this week 27

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 26 SepFri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
26 Sep Sat 08:47 0 running
25 Sep Fri 10:19 1 0.9 days
22 Sep Tue 18:16 1 2.7 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
188.163.15.5:28015
Region
–
Max players
500
Group limit
8, the default
Wipe schedule
–
Last wipe
26 Sep 2026, 09:16 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp500Max players Capacity: 500.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Game protocol 2633 - same version required to connect.
cs165217Build This server runs build 165217.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of My Server Name among Rust servers: what is it?

The rank for My Server Name is #16,593 on seven-day player hours, in the top 71% of ranked servers.

02Current population on My Server Name: how busy is it?

My Server Name was last seen 14 days 4 hours ago and is offline at this moment.

Server Info
03Version of Rust on My Server Name: which one?

Rust network protocol 2633 and build 165217 on Windows is what My Server Name runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find My Server Name physically?

No region is published by My Server Name. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 188.163.15.5:28015.

05How reliable is My Server Name, and is it online?

Currently offline: My Server Name; last seen 14 days 4 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 13 September 2026.

Server Tags
06How should you read the tags on My Server Name?

gmrust (Game mode): Standard Rust survival is the game mode; mp500 (Max players): Capacity: 500; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): This server runs build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none: that is the tag set My Server Name publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does My Server Name show up in Rust Server Now lists and filters?

My Server Name appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe Schedule
08On what timetable does My Server Name wipe?

My Server Name wipes on no fixed pattern, so the next wipe cannot be predicted. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 14 days 4 hours have passed since its current world began.

09On wipe day, what changes for My Server Name?

1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

Rules & Settings
10The map for My Server Name: which one?

A procedural map, generated by the game, is in use on My Server Name.

11Which rules apply on My Server Name, and what settings?

No gather rate appears in the name My Server Name. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.

How to join
12To join My Server Name, what must you do?

In Rust, press F1 and run client.connect 188.163.15.5:28015; or use Launch Rust on this page to connect through Steam.