- Players now
- 1/500 0% full
- 7-day average
- 0 peak –
- Rank
- #14,464 ▼ 6717 this week
- Wiped
- 14d 10h ago · 25 Sep, 09:08 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,464 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 6,717 places this week | 27 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 188.162.65.67:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 25 Sep 2026, 09:08 UTC
- Hostname
- –
- First seen
- 26 Sep 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8| Game | gmvanilla | Game mode Survival in vanilla form. |
mp500 | Max players The server holds 500. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 482 on averageUnranked582/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 476 on averageUnranked651/675
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 465 on averageUnranked526/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked351/350
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 388 on averageUnranked420/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked459/475
Briefing
quick answers, from the figures on this page01What is the rank position of first_server?
In the top 61% of all ranked servers, first_server holds #14,464 for player hours over the last seven days.
02What is the player count on first_server?
Offline: first_server last responded 12 days 16 hours ago.
03What Rust version is first_server on?
Rust network protocol 2633 and build 165217 on Windows is what first_server runs. Steam updates your game so your protocol matches; that is required to join.
04Where can you find first_server physically?
For first_server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 188.162.65.67:28015.
05How reliable is first_server, and is it online?
Live status: first_server is down; last seen 12 days 16 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 26 September 2026.
06What is the meaning of each tag on first_server?
gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): The server holds 500; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none: that is the tag set first_server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does first_server appear?
These Rust Server Now lists include first_server: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does first_server wipe?
Too few wipes are recorded for first_server to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 14 days 10 hours have passed since its current world began.
09Map selection on first_server: what is it?
Procedural map: first_server uses one generated by the game.
10Which rules apply on first_server, and what settings?
The name first_server does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is not active.
11What is the process to join first_server?
Press F1 in Rust and enter client.connect 188.162.65.67:28015, or click Launch Rust here to open Rust via Steam and join.