- Players now
- 1/500 0% full
- 7-day average
- 1 peak 1
- Rank
- #11,885 top 52%
- Wiped
- 4d 1h ago · 5 Oct, 20:18 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 500 on average | 0 | |
|---|---|---|
| Standing#11,885 on player hours | 48 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 188.162.65.255:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 20:18 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2634,gmvanilla,cs166652,ts8| Game | gmvanilla | Game mode You play vanilla survival here. |
mp500 | Max players Capacity: 500. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 479 on averageUnranked490/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 473 on averageUnranked518/550
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on averageUnranked458/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked379/400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 384 on averageUnranked346/390
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 337 on averageUnranked398/500
Briefing
quick answers, from the figures on this page01Where does first_server sit in the rankings?
The rank for first_server is #11,885 on seven-day player hours, in the top 52% of ranked servers.
02Current population on first_server: how busy is it?
Offline: first_server last responded 3 days 22 hours ago. Its seven-day average is 1 players; the peak is 1.
03Version of Rust on first_server: which one?
Rust network protocol 2634 and build 166652 on Windows is what first_server runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of first_server: where?
For first_server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 188.162.65.255:28015 is its address.
05Current online status and reliability of first_server: what is the data?
Currently offline: first_server; last seen 3 days 22 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. Its first appearance in Rust Server Now data was on 5 October 2026.
06What is the meaning of each tag on first_server?
The server browser reads these tags from first_server: gmvanilla (Game mode): You play vanilla survival here; mp500 (Max players): Capacity: 500; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does first_server appear?
These Rust Server Now lists include first_server: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does first_server wipe?
The record for first_server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 4 days 1 hours old.
09Map selection on first_server: what is it?
Procedural map: first_server uses one generated by the game.
10Which rules apply on first_server, and what settings?
The name first_server does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is not active.
11What is the process to join first_server?
To connect, open Rust, press F1, and enter client.connect 188.162.65.255:28015. You can also click Launch Rust here to open the game via Steam and join.