- Players now
- 1/500 0% full
- 7-day average
- 0 peak –
- Rank
- #13,967 ▼ 7027 this week
- Wiped
- 14d 17h ago · 25 Sep, 09:08 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,967 on player hours | 41 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 7,027 places this week | 25 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 188.162.65.187:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 25 Sep 2026, 09:08 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8| Game | gmvanilla | Game mode Survival in vanilla form. |
mp500 | Max players Capacity: 500. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 475 on averageUnranked229/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked154/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 453 on averageUnranked207/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked484/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 379 on averageUnranked118/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked168/250
Briefing
quick answers, from the figures on this page01What is the rank position of first_server?
The rank for first_server is #13,967 on seven-day player hours, in the top 59% of ranked servers.
02Current population on first_server: how busy is it?
Offline: first_server last responded 8 days 9 hours ago.
03Version of Rust on first_server: which one?
The Rust build on first_server is network protocol 2633 and build 165217, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find first_server physically?
For first_server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 188.162.65.187:28015.
05Current online status and reliability of first_server: what is the data?
Right now first_server shows as offline; last seen 8 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 29 September 2026.
06What is the meaning of each tag on first_server?
The server browser reads these tags from first_server: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): Capacity: 500; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does first_server show up in Rust Server Now lists and filters?
These Rust Server Now lists include first_server: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does first_server wipe?
Too few wipes are recorded for first_server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 14 days 17 hours.
09Map selection on first_server: what is it?
A procedural map, generated by the game, is in use on first_server.
10Which rules apply on first_server, and what settings?
No gather rate appears in the name first_server. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is off.
11Joining first_server: what are the steps?
To connect, open Rust, press F1, and enter client.connect 188.162.65.187:28015. You can also click Launch Rust here to open the game via Steam and join.