- Players now
- 1/500 0% full
- 7-day average
- 1 peak 1
- Rank
- #7,147 top 31%
- Wiped
- 4d 22h ago · 5 Oct, 20:18 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 500 on average | 0 | |
|---|---|---|
| Standing#7,147 on player hours | 69 | |
| Uptime2 of the last 48 hours | 4 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 188.162.65.146:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 20:18 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2634,gmvanilla,cs167231,ts8| Game | gmvanilla | Game mode Survival in vanilla form. |
mp500 | Max players Slot count: 500. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 457 on averageUnranked587/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 445 on averageUnranked549/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 422 on averageUnranked550/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 409 on averageUnranked417/425
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 351 on averageUnranked440/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 322 on averageUnranked462/475
Briefing
quick answers, from the figures on this page01Ranking of first_server among Rust servers: what is it?
The rank for first_server is #7,147 on seven-day player hours, in the top 31% of ranked servers.
02How many players are on first_server right now?
first_server was last seen 45 hours ago and is offline at this moment. Its seven-day average is 1 players; the peak is 1. Its busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.
03Version of Rust on first_server: which one?
Version for first_server: Rust network protocol 2634 and build 167231 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of first_server: where?
No region is published by first_server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 188.162.65.146:28015.
05Uptime and current status of first_server: what are they?
Right now first_server shows as offline; last seen 45 hours ago. It was up 29% of the time over the last 2 full days: 14 of 48 hours. First seen by Rust Server Now on 7 October 2026.
06How should you read the tags on first_server?
For the in-game browser, first_server declares the following tags: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does first_server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry first_server are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08first_server wipes on what schedule?
first_server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 4 days 22 hours.
09What map is running on first_server?
A procedural map, generated by the game, is in use on first_server.
10The rules and settings of first_server: what are they?
The name first_server does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is off.
11Joining first_server: what are the steps?
Press F1 in Rust and enter client.connect 188.162.65.146:28015, or click Launch Rust here to open Rust via Steam and join.