- Players now
- 0/500 0% full
- 7-day average
- 0 peak –
- Rank
- #15,015 not ranked yet
- Wiped
- 26d 7h ago · 14 Sep, 12:08 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,015 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 188.128.68.39:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 14 Sep 2026, 12:08 UTC
- Hostname
- –
- First seen
- 14 Sep 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp500 | Max players Capacity: 500. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs163794 | Build Build 163794. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 457 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 445 on averageUnranked546/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 422 on averageUnranked559/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 409 on averageUnranked426/425
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 351 on averageUnranked434/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 322 on averageUnranked461/475
Briefing
quick answers, from the figures on this page01Ranking of Small Map Classic among Rust servers: what is it?
The rank for Small Map Classic is #15,015 on seven-day player hours, in the top – of ranked servers.
02What is the player count on Small Map Classic?
Offline: Small Map Classic last responded 26 days 3 hours ago.
03Version of Rust on Small Map Classic: which one?
Rust network protocol 2633 and build 163794 on Windows is what Small Map Classic runs. To join, your game must share the protocol; Steam takes care of updating it.
04Location of Small Map Classic: where?
No region is published by Small Map Classic. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 188.128.68.39:28015.
05Uptime and current status of Small Map Classic: what are they?
Currently offline: Small Map Classic; last seen 26 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 14 September 2026.
06What is the meaning of each tag on Small Map Classic?
For the in-game browser, Small Map Classic declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Small Map Classic appear?
The Rust Server Now lists that carry Small Map Classic are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Small Map Classic wipe?
Too few wipes are recorded for Small Map Classic to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 26 days 7 hours old.
09What map is running on Small Map Classic?
A procedural map, generated by the game, is in use on Small Map Classic.
10The rules and settings of Small Map Classic: what are they?
The name Small Map Classic does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11To join Small Map Classic, what must you do?
To connect, open Rust, press F1, and enter client.connect 188.128.68.39:28015. You can also click Launch Rust here to open the game via Steam and join.