Pirates of the Frozen Lake
- Players now
- 1/50 2% full
- 7-day average
- 1 peak 2
- Rank
- #5,024 ▲ 855 this week
- Wiped
- 8d 6h ago · 2 Oct, 10:00 UTC
- Next wipe
- 26d 2h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 50 on average | 2 | |
|---|---|---|
| Standing#5,024 on player hours | 78 | |
| Uptime15 of the last 48 hours | 31 | |
| Performance120 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 855 places this week | 59 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
3 on recordThe force wipe · high confidence
- usual gap
- 2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 09:12 | 2 | running |
| 1 Oct | Thu 11:13 | 1 | 0.9 days |
| 28 Sep | Mon 09:15 | 3 | 3.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 28 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 22% of all ranked servers, top 70% in EA. Ranked on player hours over the last seven days.
Intel
- Address
- 188.113.171.14:28015
- Region
- EA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 10:00 UTC
- Hostname
- –
- First seen
- 28 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptsw,$r?,v2634,^m,^v,^r,EA,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Build 166652. | |
ptsw | Networking It runs on 'sw' for its network layer. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Gameplay | ^r | Roleplay This server runs roleplay. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | EA | East Asia The browser files it under East Asia. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[JP] DON-tacos PvEEA · groups of 8+ · monthly · 14 on averageUnranked31/100
- 2【萌新PVP】2倍|月清|上班族|种植|50%维护|养老EA · groups of 8+ · monthly · 3 on averageUnranked3/100
- 3『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪EA · groups of 8+ · monthly · 3 on averageUnranked5/188
- 4[纯净生存404]十倍养老 无权无商EA · groups of 8+ · monthly · 2 on averageUnranked3/32
- 5西双版纳PVE-PVP混合服【事件】【金融】【工业EA · groups of 8+ · monthly · 2 on averageUnranked2/100
- 6『夜猫子』2倍1废/独狼/SOLO/无法组队/官清EA · groups of 8+ · monthly · 2 on averageUnranked1/188
Briefing
quick answers, from the figures on this page01Ranking of Pirates of the Frozen Lake among Rust servers: what is it?
The seven-day player-hour rank for Pirates of the Frozen Lake is #5,024, top 22% of all ranked servers and #366 in Asia.
02What is the player count on Pirates of the Frozen Lake?
Pirates of the Frozen Lake was last seen 4 hours ago and is offline at this moment. The seven-day average is 1 players, with a peak of 2. Between the last 48 hours, 17:00 UTC saw the highest average: 1 players.
03What Rust version is Pirates of the Frozen Lake on?
Rust network protocol 2634 and build 166652 on Windows is what Pirates of the Frozen Lake runs. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on Pirates of the Frozen Lake?
Server fps over the last 48 hours: 120 average, 94 lowest. 152,647 entities at peak, counting buildings and deployables. Memory usage reached 3,975 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Where can you find Pirates of the Frozen Lake physically?
Pirates of the Frozen Lake declares Asia as its location via the EA tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 188.113.171.14:28015.
06Uptime and current status of Pirates of the Frozen Lake: what are they?
Currently offline: Pirates of the Frozen Lake; last seen 4 hours ago. About 10 hours ago was its last restart, based on reported uptime. It was up 39% of the time over the last 7 full days: 66 of 168 hours. 28 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on Pirates of the Frozen Lake?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptsw (Networking): It runs on 'sw' for its network layer; $r? (Region code): Region code: none; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^r (Roleplay): This server runs roleplay; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference; EA (East Asia): The browser files it under East Asia: that is the tag set Pirates of the Frozen Lake publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Pirates of the Frozen Lake appear?
Pirates of the Frozen Lake appears on the following Rust Server Now lists: Modded Rust servers and Roleplay Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does Pirates of the Frozen Lake wipe?
Once a month, Pirates of the Frozen Lake wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 8 days 6 hours. A monthly wipe schedule is published in its tags.
10What happens on wipe day for Pirates of the Frozen Lake?
On average, 2 players was the busiest its recent wipes got. 27 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 2.
11The map for Pirates of the Frozen Lake: which one?
The map on Pirates of the Frozen Lake is procedural, size 5,000 with seed 1201284204, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of Pirates of the Frozen Lake: what are they?
No gather rate appears in the name Pirates of the Frozen Lake. The game's default group limit of 8 players applies. roleplay is the game mode, jobs, towns and rules for roleplay. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. Vanilla is its own label: vanilla in the full sense: nothing about rates, kits or rules is changed. Valve's VAC anti-cheat is active.
13To join Pirates of the Frozen Lake, what must you do?
In Rust, press F1 and run client.connect 188.113.171.14:28015; or use Launch Rust on this page to connect through Steam.
