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Offlinechecked 9d ago · scouted since 26 Sep 2026

Pirates of the Frozen Lake

Community
Join server
Evaluation 38 Bronze #15,917 on player hours
Players now
0/500
0% full
7-day average
0
peak –
Rank
#15,917
▼ 1211 this week
Wiped
9d 5h
ago · 2 Oct, 08:41 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing31Uptime–Performance–Wipe hold–Momentum46
Populationno average yet –
Standing#15,917 on player hours 31
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 1,211 places this week 46

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
0.8 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 06:41 0 running
1 Oct Thu 12:32 1 0.8 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep1 Oct4 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
188.113.171.14:28015
Region
–
Max players
500
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 08:41 UTC
Hostname
–
First seen
26 Sep 2026

Server tags

what each tag it publishes means · mp500,ptsw,$r?,v2634,gmrust,cs166586,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp500Max players The server holds 500.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs166586Build Build 166586.
ptswNetworking It runs on 'sw' for its network layer.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does Pirates of the Frozen Lake sit in the rankings?

In the top 69% of all ranked servers, Pirates of the Frozen Lake holds #15,917 for player hours over the last seven days.

02How many players are on Pirates of the Frozen Lake right now?

Offline: Pirates of the Frozen Lake last responded 9 days 5 hours ago.

Server Info
03What Rust version is Pirates of the Frozen Lake on?

Rust network protocol 2634 and build 166586 on Windows is what Pirates of the Frozen Lake runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of Pirates of the Frozen Lake: where?

For Pirates of the Frozen Lake, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 188.113.171.14:28015.

05How reliable is Pirates of the Frozen Lake, and is it online?

Live status: Pirates of the Frozen Lake is down; last seen 9 days 5 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 26 September 2026.

Server Tags
06What is the meaning of each tag on Pirates of the Frozen Lake?

For the in-game browser, Pirates of the Frozen Lake declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): The server holds 500; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166586 (Build): Build 166586; ptsw (Networking): It runs on 'sw' for its network layer; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does Pirates of the Frozen Lake appear?

The Rust Server Now lists that carry Pirates of the Frozen Lake are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08On what timetable does Pirates of the Frozen Lake wipe?

Too few wipes are recorded for Pirates of the Frozen Lake to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 9 days 5 hours.

09What happens on wipe day for Pirates of the Frozen Lake?

On average, 0 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.

Server Rules
10What map is running on Pirates of the Frozen Lake?

A procedural map, generated by the game, is in use on Pirates of the Frozen Lake.

11Which rules apply on Pirates of the Frozen Lake, and what settings?

The name Pirates of the Frozen Lake does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.

Joining Steps
12Joining Pirates of the Frozen Lake: what are the steps?

To connect, open Rust, press F1, and enter client.connect 188.113.171.14:28015. You can also click Launch Rust here to open the game via Steam and join.