Builder's Paradise - Production Support (prod-clone)
- Players now
- 0/10 0% full
- 7-day average
- 1 peak 1
- Rank
- #13,734 top 61%
- Wiped
- 7d 6h ago · 3 Oct, 16:27 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 6 | |
|---|---|---|
| Standing#13,734 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 187.15.153.103:28515
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 16:27 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
^c | Creative No gathering required - just build in this sandbox. | |
^k | Build server Base building and design practice. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 38 on averageUnranked23/200
- 2CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 9 on averageUnranked8/30
- 3BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 9 on averageUnranked5/200
- 4CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on averageUnranked2/50
- 5BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 5 on averageUnranked11/100
- 6Хомка RU PvEEU · groups of 8+ · monthly · 4 on averageUnranked0/100
Briefing
quick answers, from the figures on this page01Where does Builder's Paradise - Production Support (prod-clone) sit in the rankings?
In the top 61% of all ranked servers, Builder's Paradise - Production Support (prod-clone) holds #13,734 for player hours over the last seven days.
02How many players are on Builder's Paradise - Production Support (prod-clone) right now?
Builder's Paradise - Production Support (prod-clone) was last seen 5 days ago and is offline at this moment. Averaging 1 players over seven days, it peaked at 1.
03What Rust version is Builder's Paradise - Production Support (prod-clone) on?
The Rust build on Builder's Paradise - Production Support (prod-clone) is network protocol 2634 and build 166652, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Builder's Paradise - Production Support (prod-clone): where?
For Builder's Paradise - Production Support (prod-clone), no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 187.15.153.103:28515.
05Uptime and current status of Builder's Paradise - Production Support (prod-clone): what are they?
Live status: Builder's Paradise - Production Support (prod-clone) is down; last seen 5 days ago. 0 of 96 hours up in the last 4 full days; that is 0%. Its first appearance in Rust Server Now data was on 5 October 2026.
06What is the meaning of each tag on Builder's Paradise - Production Support (prod-clone)?
The server browser reads these tags from Builder's Paradise - Production Support (prod-clone): gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^p (PvE): No player-versus-player combat; the world is the threat; ^c (Creative): No gathering required - just build in this sandbox; ^k (Build server): Base building and design practice; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Builder's Paradise - Production Support (prod-clone) show up in Rust Server Now lists and filters?
Builder's Paradise - Production Support (prod-clone) appears on the following Rust Server Now lists: Modded Rust servers, Best Rust build servers, Rust creative servers: live stats and Rust PvE servers, ranked by population. Under these filters, it appears on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Builder's Paradise - Production Support (prod-clone) wipes on what schedule?
Too few wipes are recorded for Builder's Paradise - Production Support (prod-clone) to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 6 hours.
09The rules and settings of Builder's Paradise - Production Support (prod-clone): what are they?
You will not find a gather rate in the name Builder's Paradise - Production Support (prod-clone). 8 players per group is the default and the limit here. build & creative is the game mode, a building sandbox where gathering is off. Modded is its browser category: plugins or settings change the game. Carbon plugins are running. The VAC anti-cheat from Valve is on.
10Joining Builder's Paradise - Production Support (prod-clone): what are the steps?
In Rust, press F1 and run client.connect 187.15.153.103:28515; or use Launch Rust on this page to connect through Steam.