Aussie PvE | Modded | AU/OCE
- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #16,019 ▲ 92 this week
- Wiped
- 8d 8h ago · 1 Oct, 21:25 UTC
- Next wipe
- 26d 13h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,019 on player hours | 31 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 92 places this week | 50 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 21:25 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 187.14.93.92:28115
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 21:25 UTC
- Hostname
- –
- First seen
- 30 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[AUS] Rust in PeaceOC · groups of 8+ · 2 on averageUnranked2/50
- 2New Zealand MAP|Tugboats|Deepsea|Low Upkeep|2Min NightsOC · groups of 8+ · monthly · 1 on averageUnranked3/100
- 3Rustafied.com - AU LongOC · groups of 16+ · monthly · 232 on averageUnranked231/300
- 4Rustafied.com - AU MainOC · groups of 16+ · weekly · 136 on averageUnranked258/350
- 5Rustafied.com - AU MondayOC · groups of 16+ · weekly · 102 on averageUnranked26/100
- 6Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 86 on averageUnranked43/100
Briefing
quick answers, from the figures on this page01What is the rank position of Aussie PvE | Modded | AU/OCE?
In the top 69% of all ranked servers, Aussie PvE | Modded | AU/OCE holds #16,019 for player hours over the last seven days.
02What is the player count on Aussie PvE | Modded | AU/OCE?
Aussie PvE | Modded | AU/OCE was last seen 8 days 8 hours ago and is offline at this moment.
03The Rust version for Aussie PvE | Modded | AU/OCE: what is it?
Rust network protocol 2634 and build 166494 on Windows is what Aussie PvE | Modded | AU/OCE runs. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Aussie PvE | Modded | AU/OCE physically?
No region tag is published by Aussie PvE | Modded | AU/OCE, yet its name indicates Oceania. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 187.14.93.92:28115 is its address.
05How reliable is Aussie PvE | Modded | AU/OCE, and is it online?
Currently offline: Aussie PvE | Modded | AU/OCE; last seen 8 days 8 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 30 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on Aussie PvE | Modded | AU/OCE?
gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set Aussie PvE | Modded | AU/OCE publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Aussie PvE | Modded | AU/OCE show up in Rust Server Now lists and filters?
Aussie PvE | Modded | AU/OCE appears on the following Rust Server Now lists: Oceania Rust servers, live and Modded Rust servers. It appears on the server list when you apply these filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Aussie PvE | Modded | AU/OCE wipe?
The only wipe for Aussie PvE | Modded | AU/OCE is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 8 days 8 hours have passed since its current world began.
09What happens on wipe day for Aussie PvE | Modded | AU/OCE?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
10What map is running on Aussie PvE | Modded | AU/OCE?
Procedural map: Aussie PvE | Modded | AU/OCE uses one generated by the game.
11Which rules apply on Aussie PvE | Modded | AU/OCE, and what settings?
No gather rate appears in the name Aussie PvE | Modded | AU/OCE. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. The VAC anti-cheat from Valve is on.
12Joining Aussie PvE | Modded | AU/OCE: what are the steps?
In Rust, press F1 and run client.connect 187.14.93.92:28115; or use Launch Rust on this page to connect through Steam.