- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,958 top 70%
- Wiped
- 5d 4h ago · 4 Oct, 21:35 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#15,958 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 187.14.250.129:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 21:35 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked240/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked169/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 454 on averageUnranked213/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked470/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 380 on averageUnranked130/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked173/250
Briefing
quick answers, from the figures on this page01Ranking of Private Server among Rust servers: what is it?
In the top 70% of all ranked servers, Private Server holds #15,958 for player hours over the last seven days.
02How many players are on Private Server right now?
Private Server was last seen 5 days 4 hours ago and is offline at this moment. The average population for the last seven days is 0.
03Version of Rust on Private Server: which one?
Version for Private Server: Rust network protocol 2634 and build 166652 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Private Server physically?
For Private Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 187.14.250.129:28015.
05Uptime and current status of Private Server: what are they?
Currently offline: Private Server; last seen 5 days 4 hours ago. 0 of 120 hours up in the last 5 full days; that is 0%. Its first appearance in Rust Server Now data was on 4 October 2026.
06What is the meaning of each tag on Private Server?
gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank: that is the tag set Private Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Private Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Private Server are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08Private Server wipes on what schedule?
Too few wipes are recorded for Private Server to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 5 days 4 hours.
09What map is running on Private Server?
Procedural map: Private Server uses one generated by the game.
10The rules and settings of Private Server: what are they?
You will not find a gather rate in the name Private Server. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11Joining Private Server: what are the steps?
In Rust, press F1 and run client.connect 187.14.250.129:28015; or use Launch Rust on this page to connect through Steam.