- Players now
- 1/50 2% full
- 7-day average
- 0 peak –
- Rank
- #13,781 not ranked yet
- Wiped
- 25d 9h ago · 14 Sep, 16:23 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,781 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 186.251.19.28:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 14 Sep 2026, 16:23 UTC
- Hostname
- –
- First seen
- 14 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build This server runs build 163794. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked246/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked187/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 454 on averageUnranked228/275
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked457/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 380 on averageUnranked150/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked186/300
Briefing
quick answers, from the figures on this page01What is the rank position of WindowsGSM - Server #1?
The rank for WindowsGSM - Server #1 is #13,781 on seven-day player hours, in the top – of ranked servers.
02How many players are on WindowsGSM - Server #1 right now?
Offline: WindowsGSM - Server #1 last responded 25 days 9 hours ago.
03What Rust version is WindowsGSM - Server #1 on?
Rust network protocol 2633 and build 163794 on Windows is what WindowsGSM - Server #1 runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of WindowsGSM - Server #1: where?
No region is published by WindowsGSM - Server #1. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 186.251.19.28:28015.
05Uptime and current status of WindowsGSM - Server #1: what are they?
Currently offline: WindowsGSM - Server #1; last seen 25 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 14 September 2026.
06How should you read the tags on WindowsGSM - Server #1?
For the in-game browser, WindowsGSM - Server #1 declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does WindowsGSM - Server #1 show up in Rust Server Now lists and filters?
WindowsGSM - Server #1 appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08WindowsGSM - Server #1 wipes on what schedule?
WindowsGSM - Server #1 does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 25 days 9 hours have passed since its current world began.
09The map for WindowsGSM - Server #1: which one?
Procedural map: WindowsGSM - Server #1 uses one generated by the game.
10The rules and settings of WindowsGSM - Server #1: what are they?
No gather rate appears in the name WindowsGSM - Server #1. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11Joining WindowsGSM - Server #1: what are the steps?
To connect, open Rust, press F1, and enter client.connect 186.251.19.28:28015. You can also click Launch Rust here to open the game via Steam and join.