Rust Server Now
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Offlinechecked 13d ago · scouted since 26 Sep 2026

CampFire Rust 2.0

Modded oxide
Join server
Evaluation 39 Bronze #16,187 on player hours
Players now
0/100
0% full
7-day average
0
peak –
Rank
#16,187
▼ 1076 this week
Wiped
13d 10h
ago · 26 Sep, 19:25 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing31Uptime–Performance–Wipe hold–Momentum47
Populationno average yet –
Standing#16,187 on player hours 31
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 1,076 places this week 47

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
186.241.25.213:28015
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
26 Sep 2026, 19:25 UTC
Hostname
–
First seen
26 Sep 2026

Server tags

what each tag it publishes means · mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp100Max players The server holds 100.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Game protocol 2633 - same version required to connect.
cs165217Build Build 165217.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of CampFire Rust 2.0 among Rust servers: what is it?

The rank for CampFire Rust 2.0 is #16,187 on seven-day player hours, in the top 69% of ranked servers.

02Current population on CampFire Rust 2.0: how busy is it?

Right now CampFire Rust 2.0 is not online; its last appearance was 13 days 9 hours ago.

Server details
03The Rust version for CampFire Rust 2.0: what is it?

Rust network protocol 2633 and build 165217 on Linux is what CampFire Rust 2.0 runs. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for CampFire Rust 2.0?

No region is published by CampFire Rust 2.0. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 186.241.25.213:28015 is its address.

05Uptime and current status of CampFire Rust 2.0: what are they?

Right now CampFire Rust 2.0 shows as offline; last seen 13 days 9 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 26 September 2026.

Tags & Lists
06What is the meaning of each tag on CampFire Rust 2.0?

The server browser reads these tags from CampFire Rust 2.0: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): The server holds 100; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does CampFire Rust 2.0 appear?

CampFire Rust 2.0 appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08On what timetable does CampFire Rust 2.0 wipe?

Too few wipes are recorded for CampFire Rust 2.0 to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 13 days 10 hours.

Rules & Settings
09What map is running on CampFire Rust 2.0?

A procedural map, generated by the game, is in use on CampFire Rust 2.0.

10Which rules apply on CampFire Rust 2.0, and what settings?

You will not find a gather rate in the name CampFire Rust 2.0. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

Join Info
11What is the process to join CampFire Rust 2.0?

In Rust, press F1 and run client.connect 186.241.25.213:28015; or use Launch Rust on this page to connect through Steam.