- Players now
- 1/10 10% full
- 7-day average
- 1 peak 1
- Rank
- #10,679 top 47%
- Wiped
- 6d 18h ago · 3 Oct, 21:30 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 8 | |
|---|---|---|
| Standing#10,679 on player hours | 53 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 185.97.95.195:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 21:30 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 460 on averageUnranked590/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 450 on averageUnranked558/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 427 on averageUnranked617/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 415 on averageUnranked279/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 357 on averageUnranked456/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 324 on averageUnranked434/475
Briefing
quick answers, from the figures on this page01Where does VOID | Lebanon sit in the rankings?
The rank for VOID | Lebanon is #10,679 on seven-day player hours, in the top 47% of ranked servers.
02Current population on VOID | Lebanon: how busy is it?
Offline: VOID | Lebanon last responded 4 days 23 hours ago. The seven-day average is 1 players, with a peak of 1.
03What Rust version is VOID | Lebanon on?
The Rust build on VOID | Lebanon is network protocol 2634 and build 166652, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Location of VOID | Lebanon: where?
No region is published by VOID | Lebanon. Rust Server Now does not verify machine locations; it only shows where a server says it is. 185.97.95.195:28015 is its address.
05Uptime and current status of VOID | Lebanon: what are they?
Right now VOID | Lebanon shows as offline; last seen 4 days 23 hours ago. 0 of 96 hours up in the last 4 full days; that is 0%. 5 October 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on VOID | Lebanon?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none: that is the tag set VOID | Lebanon publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does VOID | Lebanon show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry VOID | Lebanon are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does VOID | Lebanon wipe?
The record for VOID | Lebanon holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 6 days 18 hours have passed since its current world began.
09Map selection on VOID | Lebanon: what is it?
A procedural map, generated by the game, is in use on VOID | Lebanon.
10Which rules apply on VOID | Lebanon, and what settings?
The name VOID | Lebanon does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join VOID | Lebanon?
In Rust, press F1 and run client.connect 185.97.95.195:28015; or use Launch Rust on this page to connect through Steam.