- Players now
- 1/10 10% full
- 7-day average
- 1 peak 1
- Rank
- #12,345 top 54%
- Wiped
- 5d 4h ago · 5 Oct, 10:25 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 7 | |
|---|---|---|
| Standing#12,345 on player hours | 46 | |
| Uptime3 of the last 48 hours | 6 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 185.92.138.189:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 10:25 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 461 on averageUnranked587/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 452 on averageUnranked590/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 429 on averageUnranked620/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked204/200
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 359 on averageUnranked416/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 324 on averageUnranked440/450
Briefing
quick answers, from the figures on this page01What is the rank position of My Local Test Server?
The rank for My Local Test Server is #12,345 on seven-day player hours, in the top 54% of ranked servers.
02What is the player count on My Local Test Server?
Right now My Local Test Server is not online; its last appearance was 31 hours ago. Its seven-day average is 1 players; the peak is 1. Between the last 48 hours, 05:00 UTC saw the highest average: 1 players.
03What Rust version is My Local Test Server on?
The Rust build on My Local Test Server is network protocol 2634 and build 166652, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Location of My Local Test Server: where?
There is no region published by My Local Test Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 185.92.138.189:28015.
05How reliable is My Local Test Server, and is it online?
Right now My Local Test Server shows as offline; last seen 31 hours ago. 9 October 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on My Local Test Server?
The server browser reads these tags from My Local Test Server: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does My Local Test Server show up in Rust Server Now lists and filters?
My Local Test Server appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08My Local Test Server wipes on what schedule?
My Local Test Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 5 days 4 hours.
09Map selection on My Local Test Server: what is it?
A procedural map, generated by the game, is in use on My Local Test Server.
10Which rules apply on My Local Test Server, and what settings?
You will not find a gather rate in the name My Local Test Server. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11Joining My Local Test Server: what are the steps?
In Rust, press F1 and run client.connect 185.92.138.189:28015; or use Launch Rust on this page to connect through Steam.