- Players now
- 1/15 7% full
- 7-day average
- 1 peak 1
- Rank
- #11,693 top 51%
- Wiped
- 7d 21h ago · 2 Oct, 14:16 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 15 on average | 6 | |
|---|---|---|
| Standing#11,693 on player hours | 49 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 185.9.75.248:28015
- Region
- –
- Max players
- 15
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 14:16 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp15 | Max players Capacity: 15. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166586 | Build Game build: 166586. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked586/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 459 on averageUnranked531/525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 437 on averageUnranked523/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 421 on averageUnranked234/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 368 on averageUnranked359/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 328 on averageUnranked414/450
Briefing
quick answers, from the figures on this page01What is the rank position of reqni?
The rank for reqni is #11,693 on seven-day player hours, in the top 51% of ranked servers.
02Current population on reqni: how busy is it?
Right now reqni is not online; its last appearance was 5 days 12 hours ago. Averaging 1 players over seven days, it peaked at 1.
03The Rust version for reqni: what is it?
Version for reqni: Rust network protocol 2634 and build 166586 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of reqni: where?
There is no region published by reqni. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 185.9.75.248:28015.
05Current online status and reliability of reqni: what is the data?
Currently offline: reqni; last seen 5 days 12 hours ago. 0 of 120 hours up in the last 5 full days; that is 0%. 4 October 2026 is when Rust Server Now first saw it.
06The tags on reqni: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Capacity: 15; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set: that is the tag set reqni publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does reqni show up in Rust Server Now lists and filters?
These Rust Server Now lists include reqni: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does reqni wipe?
Too few wipes are recorded for reqni to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 7 days 21 hours old.
09Map selection on reqni: what is it?
A procedural map, generated by the game, is in use on reqni.
10Which rules apply on reqni, and what settings?
The name reqni does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11Joining reqni: what are the steps?
In Rust, press F1 and run client.connect 185.9.75.248:28015; or use Launch Rust on this page to connect through Steam.