- Players now
- 0/? 0% full
- 7-day average
- 0 peak –
- Rank
- #15,958 ▲ 113 this week
- Wiped
- 2d 8h ago · 7 Oct, 17:47 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,958 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance185 server fps on average | 100 | |
| Wipe hold50% of wipes kept half their crowd | 50 | |
| Momentumup 113 places this week | 50 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
5 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 7 Oct | Wed 17:47 | 0 | running |
| 24 Sep | Thu 12:33 | 1 | 13.2 days |
| 24 Sep | Thu 05:48 | 1 | 0.3 days |
| 23 Sep | Wed 21:56 | 1 | 0.3 days |
| 21 Sep | Mon 20:13 | 1 | 2.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 185.83.154.87:28024
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 17:47 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp0,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp0 | Max players Slot count: 0. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167058 | Build This server runs build 167058. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 152 on averageUnranked40/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked0/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 129 on averageUnranked8/1000
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 117 on averageUnranked8/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked49/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 100 on averageUnranked1/750
Briefing
quick answers, from the figures on this page01What is the rank position of Test server?
The rank for Test server is #15,958 on seven-day player hours, in the top 70% of ranked servers.
02How many players are on Test server right now?
0 is the current population on Test server. The average population for the last seven days is 0.
03Version of Rust on Test server: which one?
Rust network protocol 2634 and build 167058 on Linux is what Test server runs. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on Test server?
Server fps over the last 48 hours: 185 average, 136 lowest. 66,067 entities at peak, counting buildings and deployables. Memory usage reached 3,289 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Where can you find Test server physically?
There is no region published by Test server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 185.83.154.87:28024.
06Current online status and reliability of Test server: what is the data?
Right now Test server shows as online. The last restart happened around 2 days 7 hours ago, according to uptime. It was up 33% of the time over the last 7 full days: 55 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07The tags on Test server: what do they mean?
The server browser reads these tags from Test server: gmrust (Game mode): Standard Rust survival is the game mode; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167058 (Build): This server runs build 167058; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Test server show up in Rust Server Now lists and filters?
Test server appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
09On what timetable does Test server wipe?
No next wipe can be predicted: Test server wipes at irregular times. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 2 days 8 hours have passed since its current world began.
10On wipe day, what changes for Test server?
On average, 1 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. In the other cases, the crowd fell below half by day 1.
11What map is running on Test server?
A procedural map of size 3,300 with seed 1337, generated by the game, is in use on Test server. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.
12The rules and settings of Test server: what are they?
No gather rate appears in the name Test server. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
13To join Test server, what must you do?
In Rust, press F1 and run client.connect 185.83.154.87:28024; or use Launch Rust on this page to connect through Steam.
