Rust Server Now
60,152 playing Find a server
Onlinechecked 9m ago · scouted since 13 Sep 2026

Test server

Modded oxide
Join server
Evaluation 66 Bronze #15,958 on player hours
Players now
0/?
0% full
7-day average
0
peak –
Rank
#15,958
▲ 113 this week
Wiped
2d 8h
ago · 7 Oct, 17:47 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing30Uptime98Performance100Wipe hold50Momentum50
Populationno average yet –
Standing#15,958 on player hours 30
Uptime47 of the last 48 hours 98
Performance185 server fps on average 100
Wipe hold50% of wipes kept half their crowd 50
Momentumup 113 places this week 50

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Wipe record

5 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.2 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 1

The first 48 hours of its last wipes

Wed 7 OctThu 24 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
7 Oct Wed 17:47 0 running
24 Sep Thu 12:33 1 13.2 days
24 Sep Thu 05:48 1 0.3 days
23 Sep Wed 21:56 1 0.3 days
21 Sep Mon 20:13 1 2.1 days

Performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Test server
Map
Custom Map
Size
3300
Seed
1337
Address
185.83.154.87:28024
Region
–
Max players
–
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 17:47 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp0,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp0Max players Slot count: 0.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs167058Build This server runs build 167058.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of Test server?

The rank for Test server is #15,958 on seven-day player hours, in the top 70% of ranked servers.

02How many players are on Test server right now?

0 is the current population on Test server. The average population for the last seven days is 0.

Server Info
03Version of Rust on Test server: which one?

Rust network protocol 2634 and build 167058 on Linux is what Test server runs. Steam updates your game so your protocol matches; that is required to join.

04How smooth is the performance on Test server?

Server fps over the last 48 hours: 185 average, 136 lowest. 66,067 entities at peak, counting buildings and deployables. Memory usage reached 3,289 MB at its highest. Low fps plus a growing entity count equals lag for players.

05Where can you find Test server physically?

There is no region published by Test server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 185.83.154.87:28024.

06Current online status and reliability of Test server: what is the data?

Right now Test server shows as online. The last restart happened around 2 days 7 hours ago, according to uptime. It was up 33% of the time over the last 7 full days: 55 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.

Lists & Tags
07The tags on Test server: what do they mean?

The server browser reads these tags from Test server: gmrust (Game mode): Standard Rust survival is the game mode; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167058 (Build): This server runs build 167058; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08Where does Test server show up in Rust Server Now lists and filters?

Test server appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe data
09On what timetable does Test server wipe?

No next wipe can be predicted: Test server wipes at irregular times. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 2 days 8 hours have passed since its current world began.

10On wipe day, what changes for Test server?

On average, 1 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. In the other cases, the crowd fell below half by day 1.

Rules & Settings
11What map is running on Test server?

A procedural map of size 3,300 with seed 1337, generated by the game, is in use on Test server. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.

12The rules and settings of Test server: what are they?

No gather rate appears in the name Test server. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.

Joining Steps
13To join Test server, what must you do?

In Rust, press F1 and run client.connect 185.83.154.87:28024; or use Launch Rust on this page to connect through Steam.