- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,996 ▲ 957 this week
- Wiped
- 10d 19h ago · 30 Sep, 12:56 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#15,996 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 957 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 185.65.133.140:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 30 Sep 2026, 12:56 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 446 on averageUnranked519/550
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 429 on averageUnranked253/225
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 404 on averageUnranked288/300
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 388 on averageUnranked330/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 336 on averageUnranked293/320
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 316 on averageUnranked237/275
Briefing
quick answers, from the figures on this page01Ranking of TEST LAN among Rust servers: what is it?
In the top 71% of all ranked servers, TEST LAN holds #15,996 for player hours over the last seven days.
02How many players are on TEST LAN right now?
TEST LAN was last seen 4 days 16 hours ago and is offline at this moment. It has averaged 0 players across the last seven days.
03The Rust version for TEST LAN: what is it?
Version for TEST LAN: Rust network protocol 2633 and build 165217 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find TEST LAN physically?
For TEST LAN, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 185.65.133.140:28015.
05Current online status and reliability of TEST LAN: what is the data?
Right now TEST LAN shows as offline; last seen 4 days 16 hours ago. 41 of 144 hours up in the last 6 full days; that is 28%. 4 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on TEST LAN?
For the in-game browser, TEST LAN declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does TEST LAN show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry TEST LAN are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does TEST LAN wipe?
Too few wipes are recorded for TEST LAN to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 10 days 19 hours old.
09The map for TEST LAN: which one?
Procedural map: TEST LAN uses one generated by the game.
10Which rules apply on TEST LAN, and what settings?
No gather rate appears in the name TEST LAN. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join TEST LAN?
In Rust, press F1 and run client.connect 185.65.133.140:28015; or use Launch Rust on this page to connect through Steam.