- Players now
- 0/100 0% full
- 7-day average
- 0 peak 1
- Rank
- #15,721 ▲ 1232 this week
- Wiped
- 7d 1h ago · 4 Oct, 12:05 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#15,721 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,232 places this week | 54 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 185.61.79.84:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 12:05 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked588/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 419 on averageUnranked626/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 394 on averageUnranked569/600
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 385 on averageUnranked273/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 328 on averageUnranked428/460
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 311 on averageUnranked419/450
Briefing
quick answers, from the figures on this page01Where does Loot.Team sit in the rankings?
In the top 70% of all ranked servers, Loot.Team holds #15,721 for player hours over the last seven days.
02Current population on Loot.Team: how busy is it?
Right now Loot.Team is not online; its last appearance was 3 days 14 hours ago. Its seven-day average is 0 players; the peak is 1.
03Version of Rust on Loot.Team: which one?
The Rust build on Loot.Team is network protocol 2634 and build 166652, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find Loot.Team physically?
No region is published by Loot.Team. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 185.61.79.84:28015 is its address.
05Uptime and current status of Loot.Team: what are they?
Live status: Loot.Team is down; last seen 3 days 14 hours ago. It was up 57% of the time over the last 7 full days: 95 of 168 hours. 3 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on Loot.Team?
For the in-game browser, Loot.Team declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Loot.Team show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Loot.Team are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Loot.Team wipe?
Loot.Team does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 1 hours.
09What map is running on Loot.Team?
A procedural map of size 4,000 with seed 1, generated by the game, is in use on Loot.Team. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
10Which rules apply on Loot.Team, and what settings?
You will not find a gather rate in the name Loot.Team. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11To join Loot.Team, what must you do?
In Rust, press F1 and run client.connect 185.61.79.84:28015; or use Launch Rust on this page to connect through Steam.
