- Players now
- 0/8 0% full
- 7-day average
- 0 peak –
- Rank
- #15,015 not ranked yet
- Wiped
- 26d 13h ago · 13 Sep, 21:23 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,015 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 13 Sep | Sun 21:23 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 185.27.101.116:28015
- Region
- –
- Max players
- 8
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 13 Sep 2026, 21:23 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp8,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp8 | Max players The server holds 8. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs163794 | Build Build 163794. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked583/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 461 on averageUnranked459/425
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 440 on averageUnranked442/450
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked242/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 370 on averageUnranked333/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 329 on averageUnranked372/425
Briefing
quick answers, from the figures on this page01What is the rank position of test?
The rank for test is #15,015 on seven-day player hours, in the top – of ranked servers.
02Current population on test: how busy is it?
Offline: test last responded 25 days 18 hours ago.
03The Rust version for test: what is it?
The Rust build on test is network protocol 2633 and build 163794, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find test physically?
For test, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 185.27.101.116:28015.
05Current online status and reliability of test: what is the data?
Currently offline: test; last seen 25 days 18 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 13 September 2026.
06How should you read the tags on test?
gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): The server holds 8; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank: that is the tag set test publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does test show up in Rust Server Now lists and filters?
These Rust Server Now lists include test: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08test wipes on what schedule?
Too few wipes are recorded for test to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 26 days 13 hours have passed since its current world began.
09On wipe day, what changes for test?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.
10What map is running on test?
Procedural map: test uses one generated by the game.
11Which rules apply on test, and what settings?
The name test does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Valve's VAC anti-cheat is not active.
12Joining test: what are the steps?
In Rust, press F1 and run client.connect 185.27.101.116:28015; or use Launch Rust on this page to connect through Steam.