- Players now
- 1/1 100% full
- 7-day average
- 1 peak 1
- Rank
- #12,327 top 54%
- Wiped
- 3d 21h ago · 6 Oct, 10:20 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 1 on average | 100 | |
|---|---|---|
| Standing#12,327 on player hours | 46 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 185.248.24.48:27814
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 10:20 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players The server holds 1. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 467 on averageUnranked421/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 465 on averageUnranked266/300
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 446 on averageUnranked257/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked324/350
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 373 on averageUnranked252/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 331 on averageUnranked230/275
Briefing
quick answers, from the figures on this page01Where does VZR sit in the rankings?
The rank for VZR is #12,327 on seven-day player hours, in the top 54% of ranked servers.
02Current population on VZR: how busy is it?
VZR was last seen 3 days 20 hours ago and is offline at this moment. The seven-day average is 1 players, with a peak of 1.
03Version of Rust on VZR: which one?
The Rust build on VZR is network protocol 2634 and build 166652, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Location of VZR: where?
No region is published by VZR. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 185.248.24.48:27814 is its address.
05Uptime and current status of VZR: what are they?
Currently offline: VZR; last seen 3 days 20 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. First seen by Rust Server Now on 6 October 2026.
06The tags on VZR: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): The server holds 1; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none: that is the tag set VZR publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does VZR appear?
The Rust Server Now lists that carry VZR are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does VZR wipe?
The record for VZR holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 3 days 21 hours have passed since its current world began.
09The map for VZR: which one?
A procedural map, generated by the game, is in use on VZR.
10Which rules apply on VZR, and what settings?
No gather rate appears in the name VZR. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11Joining VZR: what are the steps?
In Rust, press F1 and run client.connect 185.248.24.48:27814; or use Launch Rust on this page to connect through Steam.