- Players now
- 0/20 0% full
- 7-day average
- 0 peak –
- Rank
- #15,958 top 70%
- Wiped
- 1d 2h ago · 9 Oct, 01:03 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 20 on average | 0 | |
|---|---|---|
| Standing#15,958 on player hours | 30 | |
| Uptime2 of the last 48 hours | 4 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 185.238.231.146:28015
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 01:03 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp20 | Max players Capacity: 20. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167058 | Build This server runs build 167058. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 151 on averageUnranked32/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked34/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 127 on averageUnranked9/1000
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 115 on averageUnranked9/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked52/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 99 on averageUnranked1/750
Briefing
quick answers, from the figures on this page01Ranking of Hunger Games Dev among Rust servers: what is it?
In the top 70% of all ranked servers, Hunger Games Dev holds #15,958 for player hours over the last seven days.
02Current population on Hunger Games Dev: how busy is it?
Right now Hunger Games Dev is not online; its last appearance was 20 hours ago. It has averaged 0 players across the last seven days.
03Version of Rust on Hunger Games Dev: which one?
Rust network protocol 2634 and build 167058 on Windows is what Hunger Games Dev runs. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for Hunger Games Dev?
There is no region published by Hunger Games Dev. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 185.238.231.146:28015.
05How reliable is Hunger Games Dev, and is it online?
Right now Hunger Games Dev shows as offline; last seen 20 hours ago. Its first appearance in Rust Server Now data was on 9 October 2026.
06What is the meaning of each tag on Hunger Games Dev?
gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): Capacity: 20; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167058 (Build): This server runs build 167058; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins: that is the tag set Hunger Games Dev publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Hunger Games Dev appear?
The Rust Server Now lists that carry Hunger Games Dev are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
08Hunger Games Dev wipes on what schedule?
Too few wipes are recorded for Hunger Games Dev to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 26 hours.
09Which rules apply on Hunger Games Dev, and what settings?
The name Hunger Games Dev does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Carbon. Valve's VAC anti-cheat is active.
10To join Hunger Games Dev, what must you do?
To connect, open Rust, press F1, and enter client.connect 185.238.231.146:28015. You can also click Launch Rust here to open the game via Steam and join.