- Players now
- 1/1 100% full
- 7-day average
- 0 peak –
- Rank
- #13,187 ▼ 2231 this week
- Wiped
- 16d 3h ago · 23 Sep, 16:15 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,187 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,231 places this week | 42 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 185.231.253.120:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 23 Sep 2026, 16:15 UTC
- Hostname
- –
- First seen
- 23 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players Slot count: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1【南瓜】Build-TestEA · groups of 8+ · 11 on averageUnranked7/101
- 2[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 72 on averageUnranked156/999
- 3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 63 on averageUnranked89/999
- 4[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 47 on averageUnranked20/150
- 5Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 34 on averageUnranked9/100
- 6KoalaKopters - Minicopter / Helicopter Traininggroups of 8+ · 16 on averageUnranked23/100
Briefing
quick answers, from the figures on this page01Ranking of Creative / Build among Rust servers: what is it?
In the top 61% of all ranked servers, Creative / Build holds #13,187 for player hours over the last seven days.
02What is the player count on Creative / Build?
Offline: Creative / Build last responded 16 days 1 hours ago.
03What Rust version is Creative / Build on?
Rust network protocol 2633 and build 165217 on Windows is what Creative / Build runs. Steam updates your game so your protocol matches; that is required to join.
04Location of Creative / Build: where?
For Creative / Build, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 185.231.253.120:28015.
05Uptime and current status of Creative / Build: what are they?
Right now Creative / Build shows as offline; last seen 16 days 1 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 23 September 2026.
06What is the meaning of each tag on Creative / Build?
For the in-game browser, Creative / Build declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Creative / Build show up in Rust Server Now lists and filters?
Creative / Build appears on the following Rust Server Now lists: Best Rust build servers, Rust community servers, live and Rust creative servers: live stats. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08Creative / Build wipes on what schedule?
Too few wipes are recorded for Creative / Build to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 16 days 3 hours have passed since its current world began.
09What map is running on Creative / Build?
A procedural map, generated by the game, is in use on Creative / Build.
10Which rules apply on Creative / Build, and what settings?
You will not find a gather rate in the name Creative / Build. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11What is the process to join Creative / Build?
To connect, open Rust, press F1, and enter client.connect 185.231.253.120:28015. You can also click Launch Rust here to open the game via Steam and join.