- Players now
- 0/500 0% full
- 7-day average
- 1 peak 1
- Rank
- #9,169 ▲ 6555 this week
- World resets
- 6× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 100 max no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 500 on average | 0 | |
|---|---|---|
| Standing#9,169 on player hours | 60 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 6,555 places this week | 86 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Reset record
8 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 19:17 | 0 before | – |
| 4 Oct | Sun 19:10 | 1 before | – |
| 4 Oct | Sun 18:16 | 1 before | – |
| 4 Oct | Sun 15:55 | 1 before | – |
| 4 Oct | Sun 15:07 | 1 before | – |
| 4 Oct | Sun 14:44 | 0 before | – |
| 2 Oct | Fri 13:34 | 0 before | – |
| 2 Oct | Fri 13:27 | 1 | 2.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 2 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 185.207.214.98:35050
- Region
- –
- Max players
- 500
- Group limit
- 100 max
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2634,gmrust,cs166652,ts100,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp500 | Max players The server holds 500. | |
ts100 | Group limit Teams cap at 100. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked47/100
- 2Moggedgroups of 8+ · 28 on averageUnranked0/100
- 3EU Hub 01EU · groups of 1000+ · 5 on averageUnranked39/3300
- 4RustServer_11418groups of 8+ · 2 on averageUnranked3/50
- 5La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked1/100
- 6My Untitled Rust Servergroups of 8+ · 2 on averageUnranked0/50
Briefing
quick answers, from the figures on this page01Where does Test Way sit in the rankings?
In the top 40% of all ranked servers, Test Way holds #9,169 for player hours over the last seven days.
02What is the player count on Test Way?
Offline: Test Way last responded 4 days 18 hours ago. The seven-day average is 1 players, with a peak of 1.
03The Rust version for Test Way: what is it?
Version for Test Way: Rust network protocol 2634 and build 166652 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find Test Way physically?
For Test Way, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 185.207.214.98:35050 is its address.
05Current online status and reliability of Test Way: what is the data?
Right now Test Way shows as offline; last seen 4 days 18 hours ago. Over the last 7 full days, 13 of 168 hours were online, or 8%. 15 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on Test Way?
The server browser reads these tags from Test Way: gmrust (Game mode): Standard Rust survival is the game mode; mp500 (Max players): The server holds 500; ts100 (Group limit): Teams cap at 100; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Test Way appear?
Test Way appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
08Test Way wipes on what schedule?
No wipe schedule: Test Way builds a fresh world every few hours, and those resets do not count as wipes.
09The map for Test Way: which one?
The map on Test Way is procedural, size 3,750 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. The name of the map is: Custom Map.
10The rules and settings of Test Way: what are they?
You will not find a gather rate in the name Test Way. A maximum of 100 players per group is set. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
11To join Test Way, what must you do?
Press F1 in Rust and enter client.connect 185.207.214.98:35050, or click Launch Rust here to open Rust via Steam and join.
