- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,911 ▼ 1418 this week
- Wiped
- 12d 4h ago · 28 Sep, 00:18 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,911 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,418 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 185.199.31.233:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 28 Sep 2026, 00:18 UTC
- Hostname
- –
- First seen
- 28 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2631,gmrust,cs158240,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2631 | Protocol Your game must run protocol 2631. | |
cs158240 | Build Game build: 158240. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 474 on averageUnranked229/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked138/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 452 on averageUnranked180/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked458/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 378 on averageUnranked133/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked176/225
Briefing
quick answers, from the figures on this page01Where does Development Server sit in the rankings?
The rank for Development Server is #16,911 on seven-day player hours, in the top 71% of ranked servers.
02Current population on Development Server: how busy is it?
Development Server was last seen 11 days 5 hours ago and is offline at this moment.
03The Rust version for Development Server: what is it?
The Rust build on Development Server is network protocol 2631 and build 158240, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Development Server physically?
No region is published by Development Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 185.199.31.233:28015 is its address.
05How reliable is Development Server, and is it online?
Currently offline: Development Server; last seen 11 days 5 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 28 September 2026.
06What is the meaning of each tag on Development Server?
For the in-game browser, Development Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team cap 8, which is the game default; v2631 (Protocol): Your game must run protocol 2631; cs158240 (Build): Game build: 158240; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Development Server show up in Rust Server Now lists and filters?
Development Server appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Development Server wipes on what schedule?
Development Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 12 days 4 hours old.
09What map is running on Development Server?
A procedural map, generated by the game, is in use on Development Server.
10Which rules apply on Development Server, and what settings?
You will not find a gather rate in the name Development Server. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11Joining Development Server: what are the steps?
To connect, open Rust, press F1, and enter client.connect 185.199.31.233:28015. You can also click Launch Rust here to open the game via Steam and join.