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Onlinechecked 10m ago · scouted since 6 Oct 2026

EvilIsland-PVE - Test Server

Modded oxide
Join server Website
Evaluation 51 Bronze #8,110 on player hours
Players now
0/10
0% full
7-day average
0
peak 1
Rank
#8,110
top 36%
Wiped
4d 19h
ago · 6 Oct, 03:31 UTC
Next wipe
9d 4h
Tue 20 Oct, 03:31 UTC
Team limit
10 max
biweekly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population5Standing64Uptime35Performance100Wipe hold–Momentum–
Population0 of 10 on average 5
Standing#8,110 on player hours 64
Uptime17 of the last 48 hours 35
Performance194 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75106:0009:0012:0016:0019:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

0 on record
Next wipe
Tuesday 20 October03:31 UTC · in 9d 4h

Biweekly: 14 days after its last wipe

DateTimePeakLasted
No wipe seen yet.

Performance

05010015020006:0009:0012:0016:0019:0022:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 6 Oct. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct8 Oct9 Oct10 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of EvilIsland-PVE - Test Server
Map
Procedural Map
Size
3500
Seed
478137055
Open on RustMaps
Address
185.189.255.93:35300
Region
–
Max players
10
Group limit
10 max
Wipe schedule
biweekly
Last wipe
6 Oct 2026, 03:31 UTC
Hostname
–
First seen
6 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167398,ts10,^o^z
GamegmvanillaGame mode The mode is vanilla survival.
mp10Max players Capacity: 10.
ts10Group limit 10 is the team cap.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167398Build This server runs build 167398.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Wipe schedule^bBiweekly Two-week wipe interval.
Gameplay^pPvE You won't fight other players - the world is what kills you.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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  6. 6
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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of EvilIsland-PVE - Test Server among Rust servers: what is it?

In the top 36% of all ranked servers, EvilIsland-PVE - Test Server holds #8,110 for player hours over the last seven days.

02Current population on EvilIsland-PVE - Test Server: how busy is it?

The current population on EvilIsland-PVE - Test Server is 0, against 10 slots. Averaging 0 players over seven days, it peaked at 1. Between the last 48 hours, 07:00 UTC saw the highest average: 1 players.

Server details
03Version of Rust on EvilIsland-PVE - Test Server: which one?

Rust network protocol 2634 and build 167398 on Windows is what EvilIsland-PVE - Test Server runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Is the performance on EvilIsland-PVE - Test Server good?

Average server fps for the last 48 hours was 194; the lowest was 179. Entities peaked at 78,962, including buildings, deployables and all other world objects. Peak memory: 2,798 MB. Low fps plus a growing entity count equals lag for players.

05Where can you find EvilIsland-PVE - Test Server physically?

For EvilIsland-PVE - Test Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 185.189.255.93:35300 is its address.

06How reliable is EvilIsland-PVE - Test Server, and is it online?

EvilIsland-PVE - Test Server reports online at this moment. About 8 hours ago was its last restart, based on reported uptime. Over the last 3 full days, 0 of 72 hours were online, or 0%. 6 October 2026 is when Rust Server Now first saw it.

Server Tags
07How should you read the tags on EvilIsland-PVE - Test Server?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Capacity: 10; ts10 (Group limit): 10 is the team cap; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^b (Biweekly): Two-week wipe interval; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set EvilIsland-PVE - Test Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does EvilIsland-PVE - Test Server show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry EvilIsland-PVE - Test Server are: Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Wipe Info
09On what timetable does EvilIsland-PVE - Test Server wipe?

The estimate for EvilIsland-PVE - Test Server's next wipe comes from biweekly: 14 days after its last wipe. Tuesday 20 October at 03:31 UTC is when the next wipe is due. This world is 4 days 19 hours old. The tags publish a biweekly wipe schedule.

Server Rules
10What map is running on EvilIsland-PVE - Test Server?

The map on EvilIsland-PVE - Test Server is procedural, size 3,500 with seed 478137055, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

11Which rules apply on EvilIsland-PVE - Test Server, and what settings?

The name EvilIsland-PVE - Test Server does not state a gather rate. A maximum of 10 players per group is set. pve is the game mode, no combat between players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

How to join
12What is the process to join EvilIsland-PVE - Test Server?

To connect, open Rust, press F1, and enter client.connect 185.189.255.93:35300. You can also click Launch Rust here to open the game via Steam and join. The server's website: https://evilislandrust.ru/cookies.html?backurl=http://evilislandrust.ru/?try=3.