- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #16,773 ▼ 12385 this week
- Wiped
- 12d 1h ago · 29 Sep, 11:31 UTC
- Next wipe
- 1d 22h Tue 13 Oct, 11:31 UTC
- Team limit
- 5 max weekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,773 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 12,385 places this week | 13 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
4 on recordIts weekly schedule tag · low confidence
- usual gap
- 0.9 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 29 Sep | Tue 11:31 | 1 | running |
| 27 Sep | Sun 07:47 | 2 | 2.2 days |
| 26 Sep | Sat 09:48 | 2 | 0.9 days |
| 25 Sep | Fri 14:19 | 2 | 0.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 20 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 185.189.255.249:35400
- Region
- –
- Max players
- 50
- Group limit
- 5 max
- Wipe schedule
- weekly
- Last wipe
- 29 Sep 2026, 11:31 UTC
- Hostname
- –
- First seen
- 20 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,^w,gmvanilla,cs165217,ts5,^o^z| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp50 | Max players The server holds 50. | |
ts5 | Group limit Teams cap at 5. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^w | Weekly Wipes weekly. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 8.10EU · groups of 5 · weekly · 96 on averageUnranked179/250
- 2红果十倍/10.7号新开/爆枪/新人入门EA · groups of 6 · weekly · 12 on averageUnranked12/200
- 3[EU/UA] GRAND ISLAND made in KyivEU · groups of 5 · weekly · 2 on averageUnranked2/100
- 4MAD RUSTgroups of 5 · weekly · 1 on averageUnranked2/200
- 5mooEU · groups of 5 · weekly · 1 on averageUnranked0/50
- 6РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 09.10EU · groups of 5 · weekly · 1 on averageUnranked2/200
Briefing
quick answers, from the figures on this page01Ranking of testing among Rust servers: what is it?
The rank for testing is #16,773 on seven-day player hours, in the top 70% of ranked servers.
02How many players are on testing right now?
Offline: testing last responded 10 days 20 hours ago.
03The Rust version for testing: what is it?
Rust network protocol 2633 and build 165217 on Windows is what testing runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of testing: where?
For testing, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 185.189.255.249:35400.
05How reliable is testing, and is it online?
Live status: testing is down; last seen 10 days 20 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 20 September 2026.
06How should you read the tags on testing?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50; ts5 (Group limit): Teams cap at 5; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^w (Weekly): Wipes weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set testing publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does testing show up in Rust Server Now lists and filters?
testing appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
08On what timetable does testing wipe?
Its tag drives the prediction because too few of testing's wipes are recorded to confirm the schedule. Expect the next wipe on Tuesday 13 October at 11:31 UTC. It has been running its current world for 12 days 1 hours. A weekly wipe schedule is published in its tags.
09What does testing look like on wipe day?
2 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 1 hours in. The crowd held above half that peak until the next wipe in 100% of its recent wipes.
10The map for testing: which one?
For testing, the map is procedural at size 2,500 with seed 53296983, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11The rules and settings of testing: what are they?
No gather rate appears in the name testing. A maximum of 5 players per group is set. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
12What is the process to join testing?
Press F1 in Rust and enter client.connect 185.189.255.249:35400, or click Launch Rust here to open Rust via Steam and join.
