Rust Server Now
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Offlinechecked 10d ago · scouted since 20 Sep 2026

testing

Modded oxide
Join server
Evaluation 48 Bronze #16,773 on player hours
Players now
0/50
0% full
7-day average
0
peak –
Rank
#16,773
▼ 12385 this week
Wiped
12d 1h
ago · 29 Sep, 11:31 UTC
Next wipe
1d 22h
Tue 13 Oct, 11:31 UTC
Team limit
5 max
weekly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing30Uptime–Performance–Wipe hold100Momentum13
Populationno average yet –
Standing#16,773 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe hold100% of wipes kept half their crowd 100
Momentumdown 12,385 places this week 13

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

4 on record
Next wipe
Tuesday 13 October11:31 UTC · in 1d 22h

Its weekly schedule tag · low confidence

usual gap
0.9 days
between real wipes
on rhythm
67%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
29 Sep Tue 11:31 1 running
27 Sep Sun 07:47 2 2.2 days
26 Sep Sat 09:48 2 0.9 days
25 Sep Fri 14:19 2 0.8 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 20 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of testing
Map
Procedural Map
Size
2500
Seed
53296983
Open on RustMaps
Address
185.189.255.249:35400
Region
–
Max players
50
Group limit
5 max
Wipe schedule
weekly
Last wipe
29 Sep 2026, 11:31 UTC
Hostname
–
First seen
20 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2633,^w,gmvanilla,cs165217,ts5,^o^z
GamegmvanillaGame mode The mode is vanilla survival.
mp50Max players The server holds 50.
ts5Group limit Teams cap at 5.
v2633Protocol Protocol 2633: match it to join.
cs165217Build This server runs build 165217.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Wipe schedule^wWeekly Wipes weekly.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of testing among Rust servers: what is it?

The rank for testing is #16,773 on seven-day player hours, in the top 70% of ranked servers.

02How many players are on testing right now?

Offline: testing last responded 10 days 20 hours ago.

About Server
03The Rust version for testing: what is it?

Rust network protocol 2633 and build 165217 on Windows is what testing runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of testing: where?

For testing, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 185.189.255.249:35400.

05How reliable is testing, and is it online?

Live status: testing is down; last seen 10 days 20 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 20 September 2026.

Lists & Tags
06How should you read the tags on testing?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50; ts5 (Group limit): Teams cap at 5; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^w (Weekly): Wipes weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set testing publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does testing show up in Rust Server Now lists and filters?

testing appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Wipe Schedule
08On what timetable does testing wipe?

Its tag drives the prediction because too few of testing's wipes are recorded to confirm the schedule. Expect the next wipe on Tuesday 13 October at 11:31 UTC. It has been running its current world for 12 days 1 hours. A weekly wipe schedule is published in its tags.

09What does testing look like on wipe day?

2 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 1 hours in. The crowd held above half that peak until the next wipe in 100% of its recent wipes.

Rules & Settings
10The map for testing: which one?

For testing, the map is procedural at size 2,500 with seed 53296983, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

11The rules and settings of testing: what are they?

No gather rate appears in the name testing. A maximum of 5 players per group is set. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

How to join
12What is the process to join testing?

Press F1 in Rust and enter client.connect 185.189.255.249:35400, or click Launch Rust here to open Rust via Steam and join.