- Players now
- 0/200 0% full
- 7-day average
- 2 peak 11
- Rank
- #2,514 ▼ 885 this week
- Wiped
- 9d 4h ago · 1 Oct, 18:09 UTC
- Next wipe
- 4d 19h Thu 15 Oct, 18:09 UTC
- Team limit
- 100 max biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population2 of 200 on average | 1 | |
|---|---|---|
| Standing#2,514 on player hours | 89 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance159 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 885 places this week | 32 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 11 players.
Daily average and peak, UTC.
Wipe record
2 on recordIts biweekly schedule tag · low confidence
- usual gap
- 12.7 days between real wipes
- wipe-day peak
- 7 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:09 | 13 | running |
| 19 Sep | Sat 00:24 | 1 | 12.7 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 185.189.255.156:35000
- Region
- –
- Max players
- 200
- Group limit
- 100 max
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 18:09 UTC
- Hostname
- reach.rustaria.ru
- First seen
- 18 Sep 2026
- RustAria#4 [Мирный / PVE / SKINDROPS]29/200
- RustAria#5 [Мирный / PVE / X2]5/150
- RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]4/200
- RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]1/200
5 servers publish a rustaria.ru hostname.
Server tags
what each tag it publishes means ·mp200,ptrak,$r?,v2634,^p,^b,^v,^t,^p,gmvanilla,cs166494,^x,ts100,^o^z| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp200 | Max players Capacity: 200. | |
ts100 | Group limit You can have at most 100 in a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^b | Biweekly Wipes on a two-week cycle. |
| Difficulty | ^v | Vanilla Pure Facepunch Rust: rates, kits and rules unchanged. |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
^t | Tutorial on Facepunch's tutorial is available for new players on this server. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Other | ^x | Unknown flag This flag has no entry in Facepunch's documentation. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 229 on averageUnranked346/2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 221 on averageUnranked289/2000
- 3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 75 on averageUnranked45/100
- 4Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 70 on averageUnranked80/250
- 5Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 67 on averageUnranked106/200
- 6【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 8+ · biweekly · 62 on averageUnranked12/200
Briefing
quick answers, from the figures on this page01Ranking of Aria Reach among Rust servers: what is it?
In the top 11% of all ranked servers, Aria Reach holds #2,514 for player hours over the last seven days.
02How many players are on Aria Reach right now?
0 of 200 slots are filled on Aria Reach at this moment. Averaging 2 players over seven days, it peaked at 11. Between the last 48 hours, 19:00 UTC saw the highest average: 9 players.
03The Rust version for Aria Reach: what is it?
The Rust build on Aria Reach is network protocol 2634 and build 166494, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on Aria Reach?
Average server fps for the last 48 hours was 159; the lowest was 30. Entities reached 133,944 - buildings, deployables and the rest. Peak memory: 5,762 MB. Players feel lag when fps drops and entities climb.
05Location of Aria Reach: where?
For Aria Reach, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 185.189.255.156:35000 is its address.
06Current online status and reliability of Aria Reach: what is the data?
Right now Aria Reach shows as online. Reported uptime puts the last restart at roughly 19 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 18 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on Aria Reach?
gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Capacity: 200; ts100 (Group limit): You can have at most 100 in a team; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes on a two-week cycle; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^p (PvE): You won't fight other players - the world is what kills you; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference; ^x (Unknown flag): This flag has no entry in Facepunch's documentation: that is the tag set Aria Reach publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08By whom is Aria Reach run?
4 other servers we track also publish a rustaria.ru hostname alongside Aria Reach, so they are most likely run by the same operator.
09Where does Aria Reach show up in Rust Server Now lists and filters?
These Rust Server Now lists include Aria Reach: Rust tutorial servers (live), Modded Rust servers and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
10On what timetable does Aria Reach wipe?
Its tag drives the prediction because too few of Aria Reach's wipes are recorded to confirm the schedule. Expect the next wipe on Thursday 15 October at 18:09 UTC. It has been running its current world for 9 days 4 hours. Its tags show a wipe every two weeks.
11What happens on wipe day for Aria Reach?
7 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 4 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.
12Map selection on Aria Reach: what is it?
The map on Aria Reach is procedural, size 4,500 with seed 121315421, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Вайп был 9 д назад.
13Which rules apply on Aria Reach, and what settings?
You will not find a gather rate in the name Aria Reach. The group limit is 100 players. pve is the game mode, fighting other players is disabled. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. Its self-description is vanilla: pure Facepunch Rust: rates, kits and rules unchanged. Valve's VAC anti-cheat is active.
14What is the process to join Aria Reach?
To connect, open Rust, press F1, and enter client.connect 185.189.255.156:35000. You can also click Launch Rust here to open the game via Steam and join.
