- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #15,991 top 71%
- Wiped
- 4d 1h ago · 6 Oct, 22:16 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#15,991 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 185.179.202.196:28017
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 22:16 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8| Game | gmvanilla | Game mode Survival in vanilla form. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 454 on averageUnranked353/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 437 on averageUnranked345/450
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 413 on averageUnranked300/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 400 on averageUnranked448/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 343 on averageUnranked195/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 319 on averageUnranked282/450
Briefing
quick answers, from the figures on this page01What is the rank position of RustA?
In the top 71% of all ranked servers, RustA holds #15,991 for player hours over the last seven days.
02How many players are on RustA right now?
Right now RustA is not online; its last appearance was 4 days ago. The average population for the last seven days is 0.
03What Rust version is RustA on?
Rust network protocol 2634 and build 166652 on Linux is what RustA runs. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for RustA?
There is no region published by RustA. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 185.179.202.196:28017 is its address.
05Uptime and current status of RustA: what are they?
Currently offline: RustA; last seen 4 days ago. It was up 0% of the time over the last 3 full days: 0 of 72 hours. 6 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on RustA?
The server browser reads these tags from RustA: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server holds 100; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does RustA appear?
The Rust Server Now lists that carry RustA are: Rust community servers, live and Vanilla Rust servers, ranked live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
08RustA wipes on what schedule?
RustA does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 4 days 1 hours old.
09What map is running on RustA?
A procedural map, generated by the game, is in use on RustA.
10Which rules apply on RustA, and what settings?
No gather rate appears in the name RustA. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. It uses the term vanilla for itself: no altered rates, kits or rules - exactly what Facepunch ships. VAC, Valve's anti-cheat, is enabled.
11Joining RustA: what are the steps?
To connect, open Rust, press F1, and enter client.connect 185.179.202.196:28017. You can also click Launch Rust here to open the game via Steam and join.