Rust Server Now
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Offlinechecked 12d ago · scouted since 27 Sep 2026

Devblog 301 LAN

PvE
Join server
Evaluation 38 Bronze #16,957 on player hours
Players now
0/20
0% full
7-day average
0
peak –
Rank
#16,957
▼ 1070 this week
Wiped
16d 16h
ago · 23 Sep, 09:30 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing29Uptime–Performance–Wipe hold–Momentum47
Populationno average yet –
Standing#16,957 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 1,070 places this week 47

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
185.16.213.70:28015
Region
– · us4
Max players
20
Group limit
8, the default
Wipe schedule
–
Last wipe
23 Sep 2026, 09:30 UTC
Hostname
–
First seen
27 Sep 2026

Server tags

what each tag it publishes means · mp20,ptrak,$rus4,v2602,^p,gmrust,cs132924,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp20Max players Capacity: 20.
ts8Group limit Team cap 8, which is the game default.
v2602Protocol Your game must run protocol 2602.
cs132924Build This server runs build 132924.
ptrakNetworking Network layer: RakNet, the game's default.
$rus4Region code us4 is the region code here.
Gameplay^pPvE No player-versus-player combat; the world is the threat.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 77 on average
    Unranked
    31/200
  2. 2
    [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 69 on average
    Unranked
    70/200
  3. 3
    ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 57 on average
    Unranked
    81/200
  4. 4
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 34 on average
    Unranked
    6/200
  5. 5
    Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 26 on average
    Unranked
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  6. 6Unranked
    33/150

Briefing

quick answers, from the figures on this page
Population
01Ranking of Devblog 301 LAN among Rust servers: what is it?

The rank for Devblog 301 LAN is #16,957 on seven-day player hours, in the top 71% of ranked servers.

02Current population on Devblog 301 LAN: how busy is it?

Offline: Devblog 301 LAN last responded 12 days 3 hours ago.

Server details
03What Rust version is Devblog 301 LAN on?

Rust network protocol 2602 and build 132924 on Windows is what Devblog 301 LAN runs. Steam updates your game so your protocol matches; that is required to join.

04Location of Devblog 301 LAN: where?

For Devblog 301 LAN, the published region is absent. us4 is the region code. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 185.16.213.70:28015.

05Current online status and reliability of Devblog 301 LAN: what is the data?

Currently offline: Devblog 301 LAN; last seen 12 days 3 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 27 September 2026.

Lists & Tags
06What is the meaning of each tag on Devblog 301 LAN?

gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): Capacity: 20; ts8 (Group limit): Team cap 8, which is the game default; v2602 (Protocol): Your game must run protocol 2602; cs132924 (Build): This server runs build 132924; ptrak (Networking): Network layer: RakNet, the game's default; $rus4 (Region code): us4 is the region code here; ^p (PvE): No player-versus-player combat; the world is the threat: that is the tag set Devblog 301 LAN publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does Devblog 301 LAN appear?

These Rust Server Now lists include Devblog 301 LAN: Rust community servers, live and Rust PvE servers, ranked by population. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Wipe Info
08Devblog 301 LAN wipes on what schedule?

Too few wipes are recorded for Devblog 301 LAN to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 16 days 16 hours.

Server Rules
09The map for Devblog 301 LAN: which one?

Procedural map: Devblog 301 LAN uses one generated by the game.

10Which rules apply on Devblog 301 LAN, and what settings?

No gather rate appears in the name Devblog 301 LAN. 8 players per group is the default and the limit here. This server runs pve, no combat between players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is off.

Join Info
11To join Devblog 301 LAN, what must you do?

Press F1 in Rust and enter client.connect 185.16.213.70:28015, or click Launch Rust here to open Rust via Steam and join.