- Players now
- 0/100 0% full
- 7-day average
- 0 peak 3
- Rank
- #5,971 top 26%
- Wiped
- 3d 14h ago · 7 Oct, 17:34 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#5,971 on player hours | 74 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance57 server fps on average | 95 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 7 Oct | Wed 17:15 | 3 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 7 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 185.156.53.136:26271
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 17:34 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 446 on averageUnranked476/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 429 on averageUnranked273/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 404 on averageUnranked255/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 388 on averageUnranked360/425
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 336 on averageUnranked264/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 316 on averageUnranked203/225
Briefing
quick answers, from the figures on this page01Ranking of OPEN TEST | IRON HAVEN | PvE among Rust servers: what is it?
In the top 26% of all ranked servers, OPEN TEST | IRON HAVEN | PvE holds #5,971 for player hours over the last seven days.
02Current population on OPEN TEST | IRON HAVEN | PvE: how busy is it?
0 of 100 slots are filled on OPEN TEST | IRON HAVEN | PvE at this moment. Averaging 0 players over seven days, it peaked at 3. Its busiest point in the last 48 hours was 16:00 UTC, averaging 2 players.
03Version of Rust on OPEN TEST | IRON HAVEN | PvE: which one?
The Rust build on OPEN TEST | IRON HAVEN | PvE is network protocol 2634 and build 167398, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of OPEN TEST | IRON HAVEN | PvE: is it smooth?
Server fps over the last 48 hours: 57 average, 36 lowest. Entities reached 87,409 - buildings, deployables and the rest. The maximum memory used was 3,112 MB. Players feel lag when fps drops and entities climb.
05What is the host location for OPEN TEST | IRON HAVEN | PvE?
For OPEN TEST | IRON HAVEN | PvE, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 185.156.53.136:26271.
06Uptime and current status of OPEN TEST | IRON HAVEN | PvE: what are they?
OPEN TEST | IRON HAVEN | PvE reports online at this moment. About 23 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 3 full days: 72 of 72 hours. Its first appearance in Rust Server Now data was on 7 October 2026.
07What is the meaning of each tag on OPEN TEST | IRON HAVEN | PvE?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): The server holds 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set: that is the tag set OPEN TEST | IRON HAVEN | PvE publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does OPEN TEST | IRON HAVEN | PvE appear?
OPEN TEST | IRON HAVEN | PvE appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
09OPEN TEST | IRON HAVEN | PvE wipes on what schedule?
Too few wipes are recorded for OPEN TEST | IRON HAVEN | PvE to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 3 days 14 hours old.
10What happens on wipe day for OPEN TEST | IRON HAVEN | PvE?
On average, 3 players was the busiest its recent wipes got. The latest wipe saw its peak 4 hours in.
11Map selection on OPEN TEST | IRON HAVEN | PvE: what is it?
A procedural map of size 4,000 with seed 1337, generated by the game, is in use on OPEN TEST | IRON HAVEN | PvE. Size and seed together determine the map, which can be viewed on RustMaps from this page. The name of the map is: Custom Map.
12Which rules apply on OPEN TEST | IRON HAVEN | PvE, and what settings?
The name OPEN TEST | IRON HAVEN | PvE does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
13What is the process to join OPEN TEST | IRON HAVEN | PvE?
Press F1 in Rust and enter client.connect 185.156.53.136:26271, or click Launch Rust here to open Rust via Steam and join.
