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Onlinechecked 6m ago · scouted since 3 Oct 2026

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)

Modded 2x oxide
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Evaluation 53 Bronze #10,675 on player hours
Players now
0/100
0% full
7-day average
0
peak 2
Rank
#10,675
▲ 3680 this week
Wiped
1d 7h
ago · 9 Oct, 00:59 UTC
Next wipe
5d 16h
Fri 16 Oct, 00:59 UTC
Team limit
8
weekly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing53Uptime98Performance100Wipe hold0Momentum67
Population0 of 100 on average 0
Standing#10,675 on player hours 53
Uptime47 of the last 48 hours 98
Performance80 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumup 3,680 places this week 67

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
00.511.5209:0018:0003:0013:0022:0007:00Wiped Fri 9 Oct, 00:59 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Wipe record

2 on record
Next wipe
Friday 16 October00:59 UTC · in 5d 16h

Its weekly schedule tag · low confidence

usual gap
5.9 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
9 Oct Fri 00:59 0 before running
3 Oct Sat 02:50 1 5.9 days

Performance

Server fpsWipe
05010015020009:0018:0003:0013:0022:0007:00Wiped Fri 9 Oct, 00:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)
Map
Custom Map
Size
4000
Seed
621411223
Address
185.135.81.17:35000
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
weekly
Last wipe
9 Oct 2026, 00:59 UTC
Hostname
–
First seen
3 Oct 2026
In its own words
┬рщя ърЁЄ√: ърцфє■ я ЄэшЎє т 15:00 яю ┬ырфштюёЄюъє (08:00 ╠╤╩) ┬ эхфхы■ уыюсры№эюую трщяр Ч т ўхЄтхЁу т 21:00 ╠╤╩, тьхёЄх ё юсэютыхэшхь ┬рщя ЁхЎхяЄют: ърцф√х фтх эхфхыш ╠юфхЁрЎш  24/7: F7, ўЄюс√ юЄяЁртшЄ№ црыюсє эр шуЁюър ╒рЁръЄхЁшёЄшъш ёхЁтхЁр: ╨хщЄ√ X2\t\t|\t╤хЁтхЁ т ═ютюёшсшЁёъх\t|\t╙ёъюЁхээ√щ ъЁрЇЄ ╦шьшЄ ъюьрэф√: 3\t|\t╠юфют√щ ёхЁтхЁ\t\t|\t╙ёъюЁхээ√щ яхЁхЁрсюЄўшъ ╚эЇюЁьрЎш : ═р° Discord: https://discord.gg/hazmarust ═р° ёрщЄ: https://hazmarust.ru

Server tags

what each tag it publishes means · mp100,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp100Max players Slot count: 100.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs166652Build Build 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Wipe schedule^wWeekly Wipes weekly.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Magic Rust #18 — Vanilla 2x | Baйп 07.10EU · groups of 150+ · 2x · weekly · 308 on average
    Unranked
    167/180
  2. 2
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    Unranked
    19/1400
  3. 3
    MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 239 on average
    Unranked
    969/1300
  4. 4
    Magic Rust #14 — Modded 2x (No limit) | Baйп 09.10EU · groups of 300+ · 2x · weekly · 233 on average
    Unranked
    569/600
  5. 5
    РОССИЯ / КЛАССИКА X2 / THIS IS RUST! (09.10)EU · groups of 12+ · 2x · weekly · 214 on average
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  6. 6
    AQRUX RUST GREEN | X2 | SEMI-CLASSIC | 08.10EU · groups of 50+ · 2x · weekly · 107 on average
    Unranked
    149/250

Briefing

quick answers, from the figures on this page
Current Players
01Ranking of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) among Rust servers: what is it?

In the top 47% of all ranked servers, Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) holds #10,675 for player hours over the last seven days.

02How many players are on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) right now?

0 of 100 slots are filled on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) at this moment. Averaging 0 players over seven days, it peaked at 2. Between the last 48 hours, 10:00 UTC saw the highest average: 2 players.

Server details
03The Rust version for Hazma Rust #1 - Modded 2x (Solo/Duo/Trio): what is it?

Version for Hazma Rust #1 - Modded 2x (Solo/Duo/Trio): Rust network protocol 2634 and build 166652 on Windows. Steam updates your game so your protocol matches; that is required to join.

04How smooth is the performance on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Average server fps for the last 48 hours was 80; the lowest was 51. 96,063 entities at peak, counting buildings and deployables. The maximum memory used was 2,765 MB. Low fps plus a growing entity count equals lag for players.

05Where can you find Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) physically?

For Hazma Rust #1 - Modded 2x (Solo/Duo/Trio), no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 185.135.81.17:35000 is its address.

06Current online status and reliability of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio): what is the data?

Right now Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) shows as online. About 4 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 6 full days: 144 of 144 hours. 3 October 2026 is when Rust Server Now first saw it.

Server Tags
07What is the meaning of each tag on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

For the in-game browser, Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^w (Weekly): Wipes weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08On which Rust Server Now lists does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) appear?

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) appears on the following Rust Server Now lists: 2× Rust servers, ranked live and Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

Wipe Schedule
09Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) wipes on what schedule?

Its tag drives the prediction because too few of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)'s wipes are recorded to confirm the schedule. Expect the next wipe on Friday 16 October at 00:59 UTC. It has been running its current world for 31 hours. A weekly wipe schedule is published in its tags.

10On wipe day, what changes for Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 2 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 2.

Rules & Settings
11The map for Hazma Rust #1 - Modded 2x (Solo/Duo/Trio): which one?

The map on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is procedural, size 4,000 with seed 621411223, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.

12The rules and settings of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio): what are they?

A 2x gather rate is what Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) lists in its name. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.

How to join
13What is the process to join Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

To connect, open Rust, press F1, and enter client.connect 185.135.81.17:35000. You can also click Launch Rust here to open the game via Steam and join.