- Players now
- 2/70 3% full
- 7-day average
- 0 peak 2
- Rank
- #5,000 top 22%
- Wiped
- 5d 14h ago · 5 Oct, 04:47 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 70 on average | 1 | |
|---|---|---|
| Standing#5,000 on player hours | 78 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance229 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 5 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 185.125.205.105:28080
- Region
- –
- Max players
- 70
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 04:47 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
what each tag it publishes means ·mp70,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp70 | Max players Capacity: 70. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Plugin framework: Carbon. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 232 on averageUnranked290/2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 222 on averageUnranked332/2000
- 3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 75 on averageUnranked94/100
- 4[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 75 on averageUnranked73/200
- 5Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 73 on averageUnranked45/100
- 6Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 73 on averageUnranked61/250
Briefing
quick answers, from the figures on this page01Where does vulxN_ sit in the rankings?
In the top 22% of all ranked servers, vulxN_ holds #5,000 for player hours over the last seven days.
02What is the player count on vulxN_?
2 of 70 slots are filled on vulxN_ at this moment. The seven-day average is 0 players, with a peak of 2. Between the last 48 hours, 20:00 UTC saw the highest average: 2 players.
03The Rust version for vulxN_: what is it?
The Rust build on vulxN_ is network protocol 2634 and build 166652, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on vulxN_ good?
Average server fps for the last 48 hours was 229; the lowest was 204. Entities reached 17,801 - buildings, deployables and the rest. Peak memory: 2,923 MB. The lag players notice comes from low fps and rising entity counts.
05Location of vulxN_: where?
There is no region published by vulxN_. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 185.125.205.105:28080.
06Current online status and reliability of vulxN_: what is the data?
vulxN_ reports online at this moment. Reported uptime puts the last restart at roughly 4 days 22 hours ago. Over the last 4 full days, 96 of 96 hours were online, or 100%. First seen by Rust Server Now on 5 October 2026.
07The tags on vulxN_: what do they mean?
For the in-game browser, vulxN_ declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp70 (Max players): Capacity: 70; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^p (PvE): PvE: the world supplies the danger, not other players; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Plugin framework: Carbon. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does vulxN_ appear?
vulxN_ appears on the following Rust Server Now lists: Modded Rust servers and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does vulxN_ wipe?
The record for vulxN_ holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 5 days 14 hours.
10What map is running on vulxN_?
The map on vulxN_ is procedural, size 2,000 with seed 481981, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11Which rules apply on vulxN_, and what settings?
No gather rate appears in the name vulxN_. Up to 8 players can group, which is the game's default. pve is the game mode, fighting other players is disabled. The server browser lists it as Modded: plugins or settings change the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.
12Joining vulxN_: what are the steps?
Press F1 in Rust and enter client.connect 185.125.205.105:28080, or click Launch Rust here to open Rust via Steam and join.
