- Players now
- 1/10 10% full
- 7-day average
- 1 peak 1
- Rank
- #8,615 top 38%
- World resets
- 7× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 9 | |
|---|---|---|
| Standing#8,615 on player hours | 62 | |
| Uptime2 of the last 48 hours | 4 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Reset record
7 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 23:01 | 1 before | – |
| 8 Oct | Thu 21:14 | 1 before | – |
| 8 Oct | Thu 07:36 | 1 before | – |
| 8 Oct | Thu 05:18 | 1 before | – |
| 8 Oct | Thu 03:20 | 1 before | – |
| 8 Oct | Thu 02:09 | 1 before | – |
| 6 Oct | Tue 01:57 | 1 | 2 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 184.66.160.233:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked41/100
- 2EU Hub 01EU · groups of 1000+ · 6 on averageUnranked2/3300
- 3My Untitled Rust Servergroups of 8+ · 2 on averageUnranked2/50
- 4La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked0/100
- 5RustServer_11418groups of 8+ · 2 on averageUnranked2/50
- 6RatAttacK: No Honorgroups of 8+ · 2 on averageUnranked0/50
Briefing
quick answers, from the figures on this page01What is the rank position of RTS?
In the top 38% of all ranked servers, RTS holds #8,615 for player hours over the last seven days.
02Current population on RTS: how busy is it?
RTS was last seen 33 hours ago and is offline at this moment. Averaging 1 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.
03Version of Rust on RTS: which one?
The Rust build on RTS is network protocol 2634 and build 166652, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of RTS: where?
No region is published by RTS. Rust Server Now does not verify machine locations; it only shows where a server says it is. 184.66.160.233:28015 is its address.
05Uptime and current status of RTS: what are they?
Currently offline: RTS; last seen 33 hours ago. 10 of 96 hours up in the last 4 full days; that is 10%. First seen by Rust Server Now on 5 October 2026.
06The tags on RTS: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set RTS publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does RTS show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry RTS are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
08RTS wipes on what schedule?
Every few hours RTS starts a new world, which leaves no wipe schedule to track and no reset that qualifies as a wipe.
09The rules and settings of RTS: what are they?
No gather rate appears in the name RTS. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
10To join RTS, what must you do?
In Rust, press F1 and run client.connect 184.66.160.233:28015; or use Launch Rust on this page to connect through Steam.