RTS | RULE THE SKIES | FORMATION FLYING
- Players now
- 1/10 10% full
- 7-day average
- 1 peak 2
- Rank
- #11,542 top 51%
- Wiped
- 16h ago · 9 Oct, 20:04 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 10 | |
|---|---|---|
| Standing#11,542 on player hours | 49 | |
| Uptime3 of the last 48 hours | 6 | |
| Performance240 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 days between real wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 20:04 | 0 before | running |
| 9 Oct | Fri 07:54 | 1 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 9 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 184.66.160.233:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 20:04 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,^d,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Gameplay | ^d | Combat training Training for aim and PvP, loot handed to you. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1RUST/UKN练枪/竞技/建造EA · groups of 8+ · 18 on averageUnranked1/100
- 2[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 12 on averageUnranked10/100
- 3MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 10 on averageUnranked19/100
- 4・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 6 on averageUnranked9/100
- 5PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 4 on averageUnranked4/10
- 6[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 3 on averageUnranked1/100
Briefing
quick answers, from the figures on this page01What is the rank position of RTS | RULE THE SKIES | FORMATION FLYING?
The rank for RTS | RULE THE SKIES | FORMATION FLYING is #11,542 on seven-day player hours, in the top 51% of ranked servers.
02Current population on RTS | RULE THE SKIES | FORMATION FLYING: how busy is it?
RTS | RULE THE SKIES | FORMATION FLYING was last seen 16 hours ago and is offline at this moment. The seven-day average is 1 players, with a peak of 2. The 48-hour peak time is 20:00 UTC, when it averaged 2 players.
03What Rust version is RTS | RULE THE SKIES | FORMATION FLYING on?
The Rust build on RTS | RULE THE SKIES | FORMATION FLYING is network protocol 2634 and build 166652, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on RTS | RULE THE SKIES | FORMATION FLYING?
Server fps over the last 48 hours: 240 average, 240 lowest. Entities peaked at 2,274, including buildings, deployables and all other world objects. Peak memory: 805 MB. Players feel lag when fps drops and entities climb.
05What is the host location for RTS | RULE THE SKIES | FORMATION FLYING?
There is no region published by RTS | RULE THE SKIES | FORMATION FLYING. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 184.66.160.233:28015.
06How reliable is RTS | RULE THE SKIES | FORMATION FLYING, and is it online?
Currently offline: RTS | RULE THE SKIES | FORMATION FLYING; last seen 16 hours ago. The last restart happened around 19 minutes ago, according to uptime. First seen by Rust Server Now on 9 October 2026.
07How should you read the tags on RTS | RULE THE SKIES | FORMATION FLYING?
The server browser reads these tags from RTS | RULE THE SKIES | FORMATION FLYING: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^d (Combat training): Training for aim and PvP, loot handed to you; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does RTS | RULE THE SKIES | FORMATION FLYING show up in Rust Server Now lists and filters?
RTS | RULE THE SKIES | FORMATION FLYING appears on the following Rust Server Now lists: Modded Rust servers and Combat training servers by live count. Under these filters, it appears on the server list: Type: Modded; Server tag: Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
09On what timetable does RTS | RULE THE SKIES | FORMATION FLYING wipe?
The record for RTS | RULE THE SKIES | FORMATION FLYING holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 16 hours have passed since its current world began.
10Map selection on RTS | RULE THE SKIES | FORMATION FLYING: what is it?
For RTS | RULE THE SKIES | FORMATION FLYING, the map is procedural at size 1,000 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Custom Map.
11The rules and settings of RTS | RULE THE SKIES | FORMATION FLYING: what are they?
No gather rate appears in the name RTS | RULE THE SKIES | FORMATION FLYING. The game's default group limit of 8 players applies. This server runs combat training, loot is given out for aim and PvP practice. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. The VAC anti-cheat from Valve is on.
12Joining RTS | RULE THE SKIES | FORMATION FLYING: what are the steps?
In Rust, press F1 and run client.connect 184.66.160.233:28015; or use Launch Rust on this page to connect through Steam. You can find its website at https://discord.com/invite/YZP9gNQxgM.
