- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,280 top 58%
- Wiped
- 19h ago · 9 Oct, 17:30 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 2 | |
|---|---|---|
| Standing#13,280 on player hours | 42 | |
| Uptime9 of the last 48 hours | 19 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 184.152.19.162:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 17:30 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 463 on averageUnranked584/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 455 on averageUnranked582/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 432 on averageUnranked579/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked213/225
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 364 on averageUnranked378/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 326 on averageUnranked392/450
Briefing
quick answers, from the figures on this page01Ranking of local test among Rust servers: what is it?
In the top 58% of all ranked servers, local test holds #13,280 for player hours over the last seven days.
02How many players are on local test right now?
Offline: local test last responded 9 hours ago. The seven-day average is 0 players, with a peak of 1. Between the last 48 hours, 21:00 UTC saw the highest average: 1 players.
03What Rust version is local test on?
The Rust build on local test is network protocol 2634 and build 167398, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Where can you find local test physically?
There is no region published by local test. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 184.152.19.162:28015.
05How reliable is local test, and is it online?
Currently offline: local test; last seen 9 hours ago. 9 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on local test?
The server browser reads these tags from local test: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does local test appear?
The Rust Server Now lists that carry local test are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
08local test wipes on what schedule?
Too few wipes are recorded for local test to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 19 hours old.
09What map is running on local test?
A procedural map, generated by the game, is in use on local test.
10The rules and settings of local test: what are they?
You will not find a gather rate in the name local test. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is off.
11What is the process to join local test?
To connect, open Rust, press F1, and enter client.connect 184.152.19.162:28015. You can also click Launch Rust here to open the game via Steam and join.