Darkstorm PVE | no decay
- Players now
- 0/50 0% full
- 7-day average
- 0 peak 2
- Rank
- #7,402 ▲ 1592 this week
- Wiped
- 6d 22h ago · 3 Oct, 03:53 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#7,402 on player hours | 67 | |
| Uptime28 of the last 48 hours | 58 | |
| Performance130 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,592 places this week | 61 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 03:53 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 184.14.99.153:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 03:53 UTC
- Hostname
- –
- First seen
- 17 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o| Game | gmvanilla | Game mode You play vanilla survival here. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked241/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked170/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 454 on averageUnranked217/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked464/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 380 on averageUnranked131/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked175/250
Briefing
quick answers, from the figures on this page01Ranking of Darkstorm PVE | no decay among Rust servers: what is it?
In the top 33% of all ranked servers, Darkstorm PVE | no decay holds #7,402 for player hours over the last seven days.
02Current population on Darkstorm PVE | no decay: how busy is it?
The current population on Darkstorm PVE | no decay is 0, against 50 slots. Averaging 0 players over seven days, it peaked at 2.
03The Rust version for Darkstorm PVE | no decay: what is it?
Version for Darkstorm PVE | no decay: Rust network protocol 2634 and build 166652 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of Darkstorm PVE | no decay: is it smooth?
Server fps over the last 48 hours: 130 average, 104 lowest. Entities peaked at 130,760, including buildings, deployables and all other world objects. The maximum memory used was 3,609 MB. Players feel lag when fps drops and entities climb.
05Location of Darkstorm PVE | no decay: where?
There is no region published by Darkstorm PVE | no decay. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 184.14.99.153:28015.
06How reliable is Darkstorm PVE | no decay, and is it online?
Live status: Darkstorm PVE | no decay is up. Reported uptime puts the last restart at roughly 13 hours ago. It was up 88% of the time over the last 7 full days: 148 of 168 hours. Its first appearance in Rust Server Now data was on 17 September 2026.
07How should you read the tags on Darkstorm PVE | no decay?
For the in-game browser, Darkstorm PVE | no decay declares the following tags: gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Darkstorm PVE | no decay show up in Rust Server Now lists and filters?
These Rust Server Now lists include Darkstorm PVE | no decay: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does Darkstorm PVE | no decay wipe?
Darkstorm PVE | no decay does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 6 days 22 hours old.
10What does Darkstorm PVE | no decay look like on wipe day?
The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd peaked.
11The map for Darkstorm PVE | no decay: which one?
The map on Darkstorm PVE | no decay is procedural, size 4,750 with seed 731245, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Darkstorm PVE | no decay: what are they?
The name Darkstorm PVE | no decay does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
13What is the process to join Darkstorm PVE | no decay?
In Rust, press F1 and run client.connect 184.14.99.153:28015; or use Launch Rust on this page to connect through Steam.
