- Players now
- 1/1 100% full
- 7-day average
- 0 peak –
- Rank
- #14,105 ▼ 1670 this week
- Wiped
- 15d 1h ago · 25 Sep, 22:25 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,105 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,670 places this week | 44 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 25 Sep | Fri 22:25 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 181.163.45.253:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 25 Sep 2026, 22:25 UTC
- Hostname
- –
- First seen
- 25 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players The server holds 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 454 on averageUnranked374/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 437 on averageUnranked350/450
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 413 on averageUnranked330/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 400 on averageUnranked421/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 343 on averageUnranked207/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 319 on averageUnranked286/450
Briefing
quick answers, from the figures on this page01Where does test sit in the rankings?
In the top 61% of all ranked servers, test holds #14,105 for player hours over the last seven days.
02How many players are on test right now?
Right now test is not online; its last appearance was 15 days 1 hours ago.
03What Rust version is test on?
Rust network protocol 2633 and build 165217 on Windows is what test runs. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for test?
For test, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 181.163.45.253:28015.
05Current online status and reliability of test: what is the data?
Currently offline: test; last seen 15 days 1 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 25 September 2026 is when Rust Server Now first saw it.
06The tags on test: what do they mean?
For the in-game browser, test declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): The server holds 1; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does test show up in Rust Server Now lists and filters?
test appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08test wipes on what schedule?
Too few wipes are recorded for test to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 15 days 1 hours.
09What does test look like on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
10The map for test: which one?
A procedural map, generated by the game, is in use on test.
11Which rules apply on test, and what settings?
You will not find a gather rate in the name test. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
12To join test, what must you do?
Press F1 in Rust and enter client.connect 181.163.45.253:28015, or click Launch Rust here to open Rust via Steam and join.